<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="silo4.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.5"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="8" filename="$data/shared/default_normal.dds"/>
    <File fileId="1" filename="textures/concrete2_BaseColor.dds"/>
    <File fileId="2" filename="textures/concrete2_Normal.dds"/>
    <File fileId="3" filename="textures/gen_dirt_1.dds"/>
    <File fileId="9" filename="textures/roof1_BaseColor.png"/>
    <File fileId="10" filename="textures/roof1_Normal.png"/>
    <File fileId="7" filename="textures/steelGun_BaseColor.png"/>
  </Files>


  <Materials>
    <Material name="concrete_glassWindowMat" materialId="5" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="metal1_glassWindowMat" materialId="6" customShaderId="4">
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="roof1_glassWindowMat" materialId="7" customShaderId="4">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="silo4.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="silo4" nodeId="14">
      <TransformGroup name="Areas" nodeId="15">
        <TransformGroup name="clearAreas" nodeId="16">
          <TransformGroup name="clearArea1Start" translation="-12.1215 -3.19493e-06 -9.48977" nodeId="17">
            <TransformGroup name="clearArea1Height" translation="24.2014 0 0" rotation="-1.61649e-05 -0 0" nodeId="18"/>
            <TransformGroup name="clearArea1Width" translation="0 9.92532e-06 25.6721" nodeId="19"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="indoorAreas" nodeId="20"/>
        <TransformGroup name="levelAreas" nodeId="21">
          <TransformGroup name="levelArea1Start" translation="-12.1215 -3.19493e-06 -9.48977" nodeId="22">
            <TransformGroup name="levelArea1Height" translation="24.2014 4.54747e-13 0" rotation="-1.61649e-05 -0 0" nodeId="23"/>
            <TransformGroup name="levelArea1Width" translation="-9.53674e-07 9.92532e-06 25.6721" nodeId="24"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="testAreas" nodeId="25">
          <TransformGroup name="testArea1Start" translation="-12.1215 -3.19493e-06 -9.48977" nodeId="26">
            <TransformGroup name="testArea1End" translation="24.0719 -4.09808e-06 25.6332" nodeId="27"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="tipOcclusionUpdateAreas" nodeId="28">
          <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-12.1215 -3.19493e-06 -9.48977" nodeId="29">
            <TransformGroup name="tipOcclusionUpdateArea1End" translation="23.5449 9.92532e-06 25.5944" nodeId="30"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="indoorAreaStart01" translation="9.89071 0 6.05634" nodeId="31">
          <TransformGroup name="indoorAreaHeight01" translation="-19.8745 0 -1.90735e-06" nodeId="32"/>
          <TransformGroup name="indoorAreaWidth01" translation="-2.86102e-06 0 -13.7284" nodeId="33"/>
        </TransformGroup>
      </TransformGroup>
      <Shape name="floo3" shapeId="1" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbf7" nodeId="34" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="1.004" translation="0 -0.0336051 0" shapeId="2" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbf7" nodeId="35" castsShadows="true" receiveShadows="true" materialIds="6,7"/>
        <Shape name="wall.001" translation="0 -0.0336051 0" shapeId="3" static="true" collisionFilterGroup="0x103c" collisionFilterMask="0xfffffbff" nodeId="36" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="wall.002" translation="0.33 7.53125 -7.89305" shapeId="4" static="true" collisionFilterGroup="0x103c" collisionFilterMask="0xfffffbff" nodeId="37" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="wall.003" translation="0 -0.0336051 0" shapeId="5" static="true" collisionFilterGroup="0x103c" collisionFilterMask="0xfffffbff" nodeId="38" castsShadows="true" receiveShadows="true" materialIds="5"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
