<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="silo2.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.5"/>
  </Asset>

  <Files>
    <File fileId="6" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="10" filename="$data/shared/default_normal.dds"/>
    <File fileId="3" filename="textures/concrete2_BaseColor.dds"/>
    <File fileId="4" filename="textures/concrete2_Normal.dds"/>
    <File fileId="5" filename="textures/gen_dirt_1.dds"/>
    <File fileId="11" filename="textures/roof1_BaseColor.png"/>
    <File fileId="12" filename="textures/roof1_Normal.png"/>
    <File fileId="9" filename="textures/steelGun_BaseColor.png"/>
  </Files>


  <Materials>
    <Material name="concrete_glassWindowMat" materialId="5" customShaderId="6">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
    </Material>
    <Material name="metal1_glassWindowMat" materialId="6" customShaderId="6">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="5"/>
    </Material>
    <Material name="mml" materialId="7" diffuseColor="0.105882 0.8 0.231373 1" specularColor="0.6 1 0">
    </Material>
    <Material name="roof1_glassWindowMat" materialId="8" customShaderId="6">
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="5"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="silo2.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="silo2" nodeId="17">
      <TransformGroup name="Areas" rotation="-1.61649e-05 -0 0" nodeId="18">
        <TransformGroup name="clearAreas" nodeId="19">
          <TransformGroup name="clearArea1Start" translation="-7.4 3.23189e-07 -12.4698" nodeId="20">
            <TransformGroup name="clearArea1Height" translation="14.8 0 0" nodeId="21"/>
            <TransformGroup name="clearArea1Width" translation="0 2.79942e-06 24.8532" nodeId="22"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="indoorAreas" nodeId="23"/>
        <TransformGroup name="levelAreas" nodeId="24">
          <TransformGroup name="levelArea1Start" translation="-7.4 3.23188e-07 -12.4698" nodeId="25">
            <TransformGroup name="levelArea1Height" translation="14.8 4.54747e-13 0" nodeId="26"/>
            <TransformGroup name="levelArea1Width" translation="-4.76837e-07 2.79942e-06 24.8532" nodeId="27"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="testAreas" nodeId="28">
          <TransformGroup name="testArea1Start" translation="-7.4 3.23189e-07 -12.4698" nodeId="29">
            <TransformGroup name="testArea1End" translation="14.8 -1.12349e-05 24.8921" nodeId="30"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="tipOcclusionUpdateAreas" nodeId="31">
          <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-7.4 3.23188e-07 -12.4698" nodeId="32">
            <TransformGroup name="tipOcclusionUpdateArea1End" translation="14.2731 2.79942e-06 24.8532" nodeId="33"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="indoorAreaStart01" translation="6.89268 0 11.2352" nodeId="34">
          <TransformGroup name="indoorAreaHeight01" translation="-13.8655 0 -1.90735e-06" nodeId="35"/>
          <TransformGroup name="indoorAreaWidth01" translation="-2.86102e-06 0 -22.6062" nodeId="36"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="vis" nodeId="37">
        <Shape name="col" translation="-7.26495 1.28755 -0.01777" shapeId="1" static="true" collisionFilterGroup="0x103c" collisionFilterMask="0xfffffbff" nodeId="38" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
        <Shape name="col.001" translation="-7.26495 1.28755 -0.01777" shapeId="2" static="true" collisionFilterGroup="0x103c" collisionFilterMask="0xfffffbff" nodeId="39" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
        <Shape name="floorMain" translation="0 -0.470496 0" shapeId="3" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbf7" nodeId="40" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="floor.001" translation="7.23354 0.564246 0" shapeId="4" static="true" collisionFilterGroup="0x103c" collisionFilterMask="0xfffffbff" nodeId="41" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="floor.002" translation="-7.23354 0.564246 0" shapeId="5" static="true" collisionFilterGroup="0x103c" collisionFilterMask="0xfffffbff" nodeId="42" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="metal1.001" shapeId="6" nodeId="43" castsShadows="true" receiveShadows="true" materialIds="6">
          <Shape name="roof2.001" translation="0 8.06482 0" scale="1 1 1.00351" shapeId="7" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" nodeId="44" castsShadows="true" receiveShadows="true" materialIds="8"/>
        </Shape>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
