<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="silo3.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.5"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/placeableShader.xml"/>
    <File fileId="8" filename="$data/shared/default_normal.dds"/>
    <File fileId="1" filename="textures/concrete2_BaseColor.dds"/>
    <File fileId="2" filename="textures/concrete2_Normal.dds"/>
    <File fileId="3" filename="textures/gen_dirt_1.dds"/>
    <File fileId="9" filename="textures/roof1_BaseColor.png"/>
    <File fileId="10" filename="textures/roof1_Normal.png"/>
    <File fileId="7" filename="textures/steelGun_BaseColor.png"/>
  </Files>


  <Materials>
    <Material name="concrete_glassWindowMat" materialId="5" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="metal1_glassWindowMat" materialId="6" customShaderId="4">
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="roof1_glassWindowMat" materialId="7" customShaderId="4">
      <Texture fileId="9"/>
      <Normalmap fileId="10"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="silo3.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="silo3" rotation="0 -90 0" nodeId="16">
      <TransformGroup name="Areas" rotation="-1.61649e-05 -0 0" nodeId="17">
        <TransformGroup name="clearAreas" nodeId="18">
          <TransformGroup name="clearArea1Start" translation="-13.0284 3.23189e-07 -12.4698" nodeId="19">
            <TransformGroup name="clearArea1Height" translation="26.43 0 0" nodeId="20"/>
            <TransformGroup name="clearArea1Width" translation="0 2.79942e-06 25.2575" nodeId="21"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="indoorAreas" nodeId="22"/>
        <TransformGroup name="levelAreas" nodeId="23">
          <TransformGroup name="levelArea1Start" translation="-13.0284 3.23188e-07 -12.4698" nodeId="24">
            <TransformGroup name="levelArea1Height" translation="26.43 4.54747e-13 0" nodeId="25"/>
            <TransformGroup name="levelArea1Width" translation="-9.53674e-07 2.79942e-06 25.2575" nodeId="26"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="testAreas" nodeId="27">
          <TransformGroup name="testArea1Start" translation="-13.0284 3.23189e-07 -12.4698" nodeId="28">
            <TransformGroup name="testArea1End" translation="26.43 -1.12349e-05 25.2964" nodeId="29"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="tipOcclusionUpdateAreas" nodeId="30">
          <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-13.0284 3.23188e-07 -12.4698" nodeId="31">
            <TransformGroup name="tipOcclusionUpdateArea1End" translation="25.9031 2.79942e-06 25.2575" nodeId="32"/>
          </TransformGroup>
        </TransformGroup>
        <TransformGroup name="indoorAreaStart01" translation="6.89268 2.26569e-13 11.1411" nodeId="33">
          <TransformGroup name="indoorAreaHeight01" translation="-13.743 0 -1.90735e-06" nodeId="34"/>
          <TransformGroup name="indoorAreaWidth01" translation="-2.86102e-06 -1.80236e-12 -22.6595" nodeId="35"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="vis" nodeId="36">
        <Shape name="floorMain" translation="0 -0.470496 0" shapeId="1" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbf7" nodeId="37" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="metal1.003" translation="-0.00412471 6.58282 0" shapeId="2" nodeId="38" castsShadows="true" receiveShadows="true" materialIds="6"/>
        <Shape name="roof2.002" translation="1.23884e-05 7.79407 0" scale="1 1 1.00351" shapeId="3" static="true" collisionFilterGroup="0x1034" collisionFilterMask="0xfffffbff" nodeId="39" castsShadows="true" receiveShadows="true" materialIds="7"/>
        <Shape name="roof2.003" translation="5.68434e-14 0 -0.00334513" shapeId="4" nodeId="40" castsShadows="true" receiveShadows="true" materialIds="7"/>
        <Shape name="wal1" translation="0 0.870148 0" shapeId="5" static="true" collisionFilterGroup="0x8" collisionFilterMask="0x1" nodeId="41" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="wal1.001" translation="0 0.870148 -11.5304" shapeId="6" static="true" collisionFilterGroup="0x8" collisionFilterMask="0x1" nodeId="42" castsShadows="true" receiveShadows="true" materialIds="5"/>
        <Shape name="wal1.002" translation="0 0.870148 11.528" shapeId="7" static="true" collisionFilterGroup="0x8" collisionFilterMask="0x1" nodeId="43" castsShadows="true" receiveShadows="true" materialIds="5"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

</i3D>
