<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="simplePlaceable" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../shared/xml/schema/placeable.xsd">
    <annotation> Made By FS Miner For FS25</annotation>
    <storeData>
        <name>
            <en>Tunnel Silo 40m</en>
        </name>
        <functions>
            <function>$l10n_function_metalSilo</function>
        </functions>
        <image>store_silo11.dds</image>
        <price>10000</price>
		<dailyUpkeep>10</dailyUpkeep>
        <lifetime>2000</lifetime>
        <rotation>0</rotation>
        <brand>FSMCR</brand>
        <species>PLACEABLE</species>
        <category>placeableMisc</category>
        <brush>
            <type>placeable</type>
            <category>buildings</category>
            <tab>tools</tab>
        </brush>
        <canBeSold>true</canBeSold>
        <showInStore>true</showInStore>
    </storeData>
	
    <base>
        <filename>silo1.i3d</filename>
		<canBeRenamed>true</canBeRenamed>
		<boughtWithFarmland>true</boughtWithFarmland>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="testArea1Start" endNode="testArea1End" />
        </testAreas>
        <sounds>
            <place template="smallImp" pitchScale="1.6"/>
        </sounds>
    </placement>
	
    <clearAreas>
        <clearArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="1" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="clearArea1Start" widthNode="clearArea1Width" heightNode="clearArea1Height" groundType="gravel" />
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="indoorAreaStart01" widthNode="indoorAreaWidth01" heightNode="indoorAreaHeight01"/>
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="testArea1Start" endNode="testArea1End" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="testArea1Start" endNode="testArea1End" />
        </updateAreas>
    </ai>

 <i3dMappings>
  <i3dMapping id="tunnelSilo" node="0>" />
  <i3dMapping id="Areas" node="0>0" />
  <i3dMapping id="clearAreas" node="0>0|0" />
  <i3dMapping id="clearArea1Start" node="0>0|0|0" />
  <i3dMapping id="clearArea1Height" node="0>0|0|0|0" />
  <i3dMapping id="clearArea1Width" node="0>0|0|0|1" />
  <i3dMapping id="indoorAreas_0" node="0>0|1" />
  <i3dMapping id="levelAreas" node="0>0|2" />
  <i3dMapping id="levelArea1Start" node="0>0|2|0" />
  <i3dMapping id="levelArea1Height" node="0>0|2|0|0" />
  <i3dMapping id="levelArea1Width" node="0>0|2|0|1" />
  <i3dMapping id="testAreas" node="0>0|3" />
  <i3dMapping id="testArea1Start" node="0>0|3|0" />
  <i3dMapping id="testArea1End" node="0>0|3|0|0" />
  <i3dMapping id="tipOcclusionUpdateAreas" node="0>0|4" />
  <i3dMapping id="tipOcclusionUpdateArea1Start" node="0>0|4|0" />
  <i3dMapping id="tipOcclusionUpdateArea1End" node="0>0|4|0|0" />
  <i3dMapping id="indoorAreas_1" node="0>0|5" />
  <i3dMapping id="indoorAreaStart01" node="0>0|5|0" />
  <i3dMapping id="indoorAreaHeight01" node="0>0|5|0|0" />
  <i3dMapping id="indoorAreaWidth01" node="0>0|5|0|1" />
  <i3dMapping id="vis" node="0>1" />
  <i3dMapping id="col" node="0>1|0" />
  <i3dMapping id="col.001" node="0>1|1" />
  <i3dMapping id="floor" node="0>1|2" />
  <i3dMapping id="collission" node="0>1|3" />
  <i3dMapping id="roof" node="0>1|4" />
  <i3dMapping id="floor.002" node="0>1|5" />
</i3dMappings>
</placeable>
