<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="D65PX" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation> Made By FS Miner For FS25</annotation>
	
    <storeData>
        <name>D65PX Dozer</name>
        <specs>
            <power>240</power>
            <maxSpeed>10</maxSpeed>
        </specs>
        <function>$l10n_function_375A</function>
        <storePacks>
            <storePack>FSM_CREATIONS_DOZERS</storePack>
        </storePacks>
        <image>store_375.dds</image>
        <price>955000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>KOMATSU</brand>
        <category>miscDrivables</category>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_375A</typeDesc>
        <filename>D65PX.i3d</filename>
        <size width="3.5" length="6.5"  height="3.1" />
        <sounds filename="sounds/375A.xml"/>
        <components>
            <component centerOfMass="0 0.3 0" solverIterationCount="10" mass="21000"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="Dozer" />
        <mapHotspot type="TRACTOR" />
    </base>
   
   <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN">
                <wheels speedDependentRotateBack="false" autoRotateBackSpeed="4">
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WFL"        radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WFR"       radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WRL"  radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WRR" radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WML"   radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WMR"  radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WML1"         radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WMR1"        radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                </wheels>
				
                <crawlers>
                    <crawler filename="tracks/FSMtracks.xml" linkNode="trackLeft"  wheelIndex="1" isLeft="true"/>
                    <crawler filename="tracks/FSMtracks.xml" linkNode="trackRight"  wheelIndex="2" isLeft="false"/>
                </crawlers>	
            </wheelConfiguration>
        </wheelConfigurations>
		
        <ackermannSteeringConfigurations>
			<ackermannSteering rotSpeed="55" rotMax="70" rotCenter="0 0" />	
		</ackermannSteeringConfigurations>	
    </wheels>
	
	  <!-- <speedRotatingParts>
        <speedRotatingPart node="0>0|2|1" radius="0.437" wheelIndex="1" />
        <speedRotatingPart node="0>0|2|2" radius="0.437" wheelIndex="1" />
        <speedRotatingPart node="0>0|2|3" radius="0.437" wheelIndex="1" />
        <speedRotatingPart node="0>0|2|4" radius="0.437" wheelIndex="1" />
    </speedRotatingParts>   -->
	
    <enterable isTabbable="true">
        <enterReferenceNode node="0>"/>
        <exitPoint node="exitPoint"/>
		<cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCamera" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="40" translation="0 0 6.5" rotation="-17.5 180 0" >
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox" suspensionNodeIndex="1"/>
        </cameras>
       
	   <characterNode node="player_skin" cameraMinDistance="1.5" spineRotation="-90 0 90">
			<target ikChain="rightFoot" targetNode="player_rightFoot" />
			<target ikChain="leftFoot" targetNode="player_leftFoot" />
			<target ikChain="rightArm" targetNode="player_rightHand"  poseId="wideFingers"/>
			<target ikChain="leftArm" targetNode="player_leftHand" poseId="wideFingers"/>
		 </characterNode> 

		 
        <dashboards>
            <dashboard displayType="TEXT" valueType="time" node="iconTime" textSize="0.008" textMask="00:00" font="GENERIC" textAlignment="CENTER" textColor="1 1 1 0" emissiveScale="0.4" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </enterable>
	
    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="20" fillType="diesel"/>
              </consumerConfiguration>
        </consumerConfigurations>
        <differentialConfigurations>
            <differentialConfiguration>
               <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.6" wheelIndex1="1" wheelIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.8" wheelIndex1="3" wheelIndex2="4"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.6" wheelIndex1="5" wheelIndex2="6"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.8" wheelIndex1="7" wheelIndex2="8"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="1" differentialIndex2="2"/> <!-- left -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="3" differentialIndex2="4"/> <!-- right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="2.5" differentialIndex1="5" differentialIndex2="6"/> <!-- left-right -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        <motorConfigurations>
            <motorConfiguration  hp="250">
                <motor torqueScale="2.9" minRpm="800" maxRpm="2500" maxForwardSpeed="10" maxBackwardSpeed="10" brakeForce="10" lowBrakeForceScale="2">
                    <torque normRpm="0.45" torque="0.5"/>
                    <torque normRpm="0.5" torque="0.59"/>
                    <torque normRpm="0.59" torque="0.75"/>
                    <torque normRpm="0.72" torque="0.9"/>
                    <torque normRpm="0.86" torque="1"/>
                    <torque normRpm="1" torque="1.2"/>
                </motor> 
                <transmission minForwardGearRatio="16.5" maxForwardGearRatio="300" minBackwardGearRatio="32" maxBackwardGearRatio="300"/>   
             </motorConfiguration>
			 
        </motorConfigurations>
       <exhaustEffects>
            <exhaustEffect node="exhaustParticle1" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="1" xzRotationsForward="0 0" xzRotationsBackward="0 0" xzRotationsLeft="0 0" xzRotationsRight="0 0"/>
          </exhaustEffects>
		 <motorStartDuration>5000</motorStartDuration>
		 
		 <animationNodes>
            <animationNode node="fanRot" rotAxis="3" rotSpeed="2400" turnOnFadeTime="4" turnOffFadeTime="5"/>
        </animationNodes> 
		
		
       <dashboards>
         <dashboard displayType="TEXT" valueType="rpm"       textColor="1 1 1 1" emissiveScale="0.4"   node="numbersRPM"  textSize="0.003" textMask="0000" font="GENERIC" textAlignment="CENTER" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="speed"            node="numbersSpeed"  textSize="0.0056" textMask="000" font="GENERIC" textAlignment="CENTER" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="gear"     textColor="1 0.4 0 3" emissiveScale="0.4"         node="iconGear" textMask="00" textSize="0.0067" font="GENERIC" textAlignment="CENTER" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="tempDisplay" minValueAnim="20" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="tempDisplay1" minValueAnim="20" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="tempDisplay2" minValueAnim="20" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
        </dashboards> 
		 
	</motorized>

	 <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="200">
                        <exactFillRootNode node="exactFillRootNodeFuel" />
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelDisplay" groups="MOTOR_ACTIVE"/>  
                  </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="bulk windrow" capacity="15000" showInShop="false"/> 	
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
	</fillUnit>
	
	<animations>
	
		<animation name="fuelDisplay">
            <part node="f1" startTime="0" endTime="1" startRot="0 0 -37" endRot="0 0 37"/>
        </animation>
		<animation name="tempDisplay">
            <part node="tenine" startTime="0" endTime="1" startRot="0 0 -37" endRot="0 0 6"/>
        </animation>
		<animation name="tempDisplay1">
            <part node="t2" startTime="0" endTime="1" startRot="0 0 -37" endRot="0 0 9"/>
        </animation>
		<animation name="tempDisplay2">
            <part node="t3" startTime="0" endTime="1" startRot="0 0 -37" endRot="0 0 3"/>
        </animation>
		
		<animation name="collisions">
            <part node="collisions" startTime="0" endTime="0.1" startScale="1 1 1" endScale="0 0 0"/>  
		</animation>
		
    </animations> 
	
   <suspensions>
	 
         <suspension node="seat"   weight="150" minTranslation="-0.02 -0.15 0.0" maxTranslation="0.02 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />  

     </suspensions> 
	 
    <leveler fillUnitIndex="2" maxFillLevelPerMS="30">
	
        <levelerNode node="levelerNode" width="3.7" zOffset="0.05"  minDropWidth="2" maxDropWidth="3.5" minDropDirOffset="1" maxDropDirOffset="2.5" />
            <smoothing allowed="true" radius="0.5" overlap="1.7" />
			
        <pickUpDirection>1</pickUpDirection>
		
        <force node="0>" maxForce="250" direction="1"/>
		
        <effects>
            <effectNode effectNode="levelerEffectNode" effectClass="LevelerEffect" materialType="leveler" fadeTime="0.5" speed="1" maxHeight="1" />
        </effects>
    </leveler>
		
    <bunkerSiloCompacter compactingScale="2" /> 
	
	
	  <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts posDirectionText="Add Blade Collisions" negDirectionText="Remove Add Blade Collisions" startAnimTime="0">
                    <foldingPart animationName="collisions" speedScale="1"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>	 

	
	<powerConsumer ptoRpm="380" neededMinPtoPower="10" neededMaxPtoPower="10"/>
	
    <cylindered >
        <movingTools>
        <movingTool node="bladeArmRot"  isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="0.6" />
                <rotation rotSpeed="25" rotAcceleration="30" rotationAxis="1" rotMax="22" rotMin="-20" startRot="0" />
            </movingTool>
			
			 <movingTool node="bladeRot"  isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM4" invertAxis="false" mouseSpeedFactor="0.6" />
                <rotation rotSpeed="-45" rotAcceleration="35" rotationAxis="2" rotMax="24" rotMin="-24" startRot="0" />
            </movingTool>
			
			 <movingTool node="bladeTitl" playSound="true">
                <controls   axis="AXIS_FRONTLOADER_TOOL4" invertAxis="true" mouseSpeedFactor="1" />
                <rotation rotSpeed="40" rotAcceleration="50" rotationAxis="3" rotMax="7" rotMin="-7" />
               <!--  <attacherJoint jointIndices="3" /> -->
               </movingTool>
			   
        </movingTools> 

        <movingParts>
            <movingPart node="bladeTubes1" referencePoint="bladeTubes1Ref" referenceFrame="bladeTubes1Ref" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="bladeTubes1Punch" />
            </movingPart>

            <movingPart node="bladeTubeRotL" referencePoint="bladeRotRefL" referenceFrame="bladeRotRefL" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="bladeTubeRotLPunch" />
            </movingPart>
            <movingPart node="bladeTubeRotR" referencePoint="bladeRotRefR" referenceFrame="bladeRotRefR" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="bladeTubeRotRPunch" />
            </movingPart>
			
            <movingPart node="bladeTubesRot" referencePoint="bladeRotTubeRef" referenceFrame="bladeRotTubeRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="bladeTubesRotPunch" />
            </movingPart>
			
			
             <movingPart node="bladePart" referencePoint="bladePartRef" referenceFrame="bladePartRef" isActiveDirty="true" maxUpdateDistance="40">
            </movingPart>
			
			 </movingParts>
		<sounds>
		
            <actionSound template="hydraulicOpen05"  volumeScale="2"   pitchScale="2"    linkNode="bladeArmRot" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"                     nodes="bladeArmRot" fadeIn="0.1" fadeOut="0.1" />
            <actionSound template="hydraulicOpen04"  volumeScale="2"   pitchScale="2"    linkNode="bladeArmRot" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"                     nodes="bladeArmRot" fadeIn="0.1" fadeOut="0.1" />
            <actionSound template="hydraulicClose01" volumeScale="1"   pitchScale="2"    linkNode="bladeRot"  actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"                     nodes="bladeRot"  fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="grabImp"          volumeScale="0.5" pitchScale="0.7"  linkNode="bladeRot"  actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="bladeRot" />
            <actionSound template="hydraulicClose01" volumeScale="1"   pitchScale="2"    linkNode="bladeTitl"  actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"                     nodes="bladeTitl"  fadeIn="0.1" fadeOut="0.1"/>
            <actionSound template="grabImp"          volumeScale="0.5" pitchScale="0.7"  linkNode="bladeTitl"  actionNames="TOOL_MOVE_END_POS_LIMIT TOOL_MOVE_END_NEG_LIMIT" nodes="bladeTitl" />
		
		
			<actionSound template="metalLowVar2"  pitchScale="1.0" volumeScale="2" linkNode="bladeArmRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="bladeArmRot"/>
            <actionSound template="cylinderPunch" pitchScale="1.5" volumeScale="1" linkNode="bladeArmRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="bladeArmRot"/>
            <actionSound template="metalClose"    pitchScale="2.5" volumeScale="1" linkNode="bladeArmRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="bladeArmRot"/>
            <actionSound template="clackVar2"     pitchScale="1.5" volumeScale="1" linkNode="bladeArmRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT"                         nodes="bladeArmRot"/>
            
            <actionSound template="metalLowVar3"  pitchScale="1.2" volumeScale="2" linkNode="bladeRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="bladeRot"/>
            <actionSound template="cylinderPunch" pitchScale="1.5" volumeScale="1" linkNode="bladeRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="bladeRot"/>
            <actionSound template="metalClose"    pitchScale="2.5" volumeScale="1" linkNode="bladeRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="bladeRot"/>
            <actionSound template="clackVar1"     pitchScale="1.5" volumeScale="1" linkNode="bladeRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT"                         nodes="bladeRot"/>
            <actionSound template="clackVar5"     pitchScale="1.6" volumeScale="2" linkNode="bladeRot"   actionNames="TOOL_MOVE_END_POS_LIMIT"                         nodes="bladeRot"/>
            
            <actionSound template="metalLowVar3"  pitchScale="1.7" volumeScale="1" linkNode="bladeTitl"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="bladeTitl"/>
            <actionSound template="cylinderPunch" pitchScale="1.8" volumeScale="1" linkNode="bladeTitl"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="bladeTitl"/>
            <actionSound template="metalClose"    pitchScale="2.8" volumeScale="1" linkNode="bladeTitl"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="bladeTitl"/>
            <actionSound template="clackVar1"     pitchScale="1.8" volumeScale="2" linkNode="bladeTitl"   actionNames="TOOL_MOVE_END_NEG_LIMIT"                         nodes="bladeTitl"/>
            <actionSound template="clackVar5"     pitchScale="1.8" volumeScale="1" linkNode="bladeTitl"   actionNames="TOOL_MOVE_END_POS_LIMIT"                         nodes="bladeTitl"/>
           </sounds> 
		   
		 <dashboards>
            <dashboard displayType="ROT" valueType="movingTool" node="joyR" rotAxis="1" minRot="-8" maxRot="9" axis="AXIS_CRANE_ARM2"  doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="movingTool" node="joyR" rotAxis="2" minRot="25" maxRot="-25" axis="AXIS_CRANE_ARM4"  doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards> 
		
    </cylindered> 
	
   <foliageBending>
        <bendingNode minX="-1.8" maxX="1.8" minZ="-2.8" maxZ="2.65" yOffset="0.5"/>
    </foliageBending>
    
    <wearable wearDuration="480" workMultiplier="1" fieldMultiplier="1"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
	
	   <connectionHoses> 
	    
         <localHose>
            <hose type="CABLE_BUNDLE" node="hosebody1" length="1.6" diameter="0.035" straighteningFactor="1" isTwoPointHose="true" />
            <target attacherJointIndices="0" type="CABLE_BUNDLE" node="hose1" straighteningFactor="1" />
        </localHose> 
		
         <localHose>
            <hose type="CABLE_BUNDLE" node="hose1" length="1.6" diameter="0.035" straighteningFactor="7" isTwoPointHose="true" />
            <target attacherJointIndices="0" type="CABLE_BUNDLE" node="hose11" straighteningFactor="1" />
        </localHose> 
		
         <localHose>
            <hose type="CABLE_BUNDLE" node="hose11" length="1.6" diameter="0.035" straighteningFactor="1" isTwoPointHose="true" />
            <target attacherJointIndices="0" type="hydraulic" node="hose121" straighteningFactor="1" />
        </localHose> 
         <localHose>
            <hose type="hydraulicIn" node="hose11" length="1.6" diameter="0.035" straighteningFactor="1" isTwoPointHose="true" />
            <target attacherJointIndices="0" type="hydraulic" node="hose122" straighteningFactor="1" />
        </localHose> 
	    
         <localHose>
            <hose type="hydraulicIn" node="hosebody2" length="1.6" diameter="0.035" straighteningFactor="1" isTwoPointHose="true" />
            <target attacherJointIndices="0" type="CABLE_BUNDLE" node="hose2" straighteningFactor="1" />
        </localHose> 
		
         <localHose>
            <hose type="CABLE_BUNDLE" node="hose2" length="1.6" diameter="0.035" straighteningFactor="7" isTwoPointHose="true" />
            <target attacherJointIndices="0" type="CABLE_BUNDLE" node="hose21" straighteningFactor="1" />
        </localHose> 
		
         <localHose>
            <hose type="hydraulicIn" node="hose21" length="1.6" diameter="0.035" straighteningFactor="1" isTwoPointHose="true" />
            <target attacherJointIndices="0" type="hydraulic" node="hose221" straighteningFactor="1" />
        </localHose> 
         <localHose>
            <hose type="hydraulicIn" node="hose21" length="1.6" diameter="0.035" straighteningFactor="1" isTwoPointHose="true" />
            <target attacherJointIndices="0" type="hydraulic" node="hose222" straighteningFactor="1" />
        </localHose> 
		
		
		<localHose>
            <hose type="hydraulicIn" node="bladeTubehose1" length="1.2" diameter="0.025" straighteningFactor="1" isTwoPointHose="true"  />
            <target attacherJointIndices="0" type="hydraulic" node="bladeTubehose11" straighteningFactor="2" />
        </localHose>
		
		<localHose>
            <hose type="hydraulicIn" node="bladeTubehose2" length="1.2" diameter="0.025" straighteningFactor="1" isTwoPointHose="true"  />
            <target attacherJointIndices="0" type="hydraulic" node="bladeTubehose21" straighteningFactor="2" />
        </localHose>
		
		<localHose>
            <hose type="hydraulicIn" node="bladeTubehose3" length="2.5" diameter="0.025" straighteningFactor="1" isTwoPointHose="true"  />
            <target attacherJointIndices="0" type="hydraulic" node="bladeTubehose31" straighteningFactor="1.5" />
        </localHose>
		
		<localHose>
            <hose type="hydraulicIn" node="bladeTubehose4" length="1.2" diameter="0.025" straighteningFactor="1" isTwoPointHose="true"  />
            <target attacherJointIndices="0" type="hydraulic" node="bladeTubehose41" straighteningFactor="2" />
        </localHose>
		
		<localHose>
            <hose type="hydraulicIn" node="bladeTubehose5" length="1.2" diameter="0.025" straighteningFactor="1" isTwoPointHose="true"  />
            <target attacherJointIndices="0" type="hydraulic" node="bladeTubehose51" straighteningFactor="2" />
        </localHose>
		
		<localHose>
            <hose type="hydraulicIn" node="hose231" length="0.5" diameter="0.025" straighteningFactor="1" isTwoPointHose="true"  />
            <target attacherJointIndices="0" type="hydraulicIn" node="hose23" straighteningFactor="0.5" />
        </localHose>
        
		
	</connectionHoses>   
	
	  <tensionBeltObject>
        <meshNodes>
            <meshNode node="strap_point" /> 
            <meshNode node="attacherVis" /> 
            <meshNode node="blade1" /> 
            <meshNode node="blade.006" /> 
        </meshNodes>
    </tensionBeltObject> 
	
	<dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
			<group name="WORKING"    isMotorRunning="true"/>
        </groups>

		 <default>
			 
			<dashboard displayType="VISIBILITY" node="dashPre" groups="MOTOR_STARTING" />
			<dashboard displayType="VISIBILITY" node="dashOn" groups="WORKING" />
			<dashboard displayType="VISIBILITY" node="dash1" groups="WORKING" />
		</default>   
    </dashboard> 
	
	 <drivable>
	 
	 <dashboards>
             <dashboard displayType="ROT" valueType="steeringAngle" node="joyL" minRot="0 -20 0" maxRot="0 20 0" doInterpolation="true"/>
      </dashboards> 
	  
		
    </drivable> 
	
	<lights>
        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
            <state lightTypes="0 1 2" />
        </states>
		
       
          <realLights>
            <low>
                <light node="frontLightLow"  lightTypes="0"/>
                <light node="frontLightHigh" lightTypes="1"/>
            </low>
            <high>
                <light node="frontLightLow"  lightTypes="0"/>
                <light node="frontLightHigh" lightTypes="1"/>
                <light node="frontLightHigh2" lightTypes="1"/>
                <light node="frontLightHigh3" lightTypes="2"/>
            </high>
        </realLights> 
		
		<defaultLights>
		
            <defaultLight shaderNode="lightsVis" lightTypes="0" /> 
            <defaultLight shaderNode="lightsVis2" lightTypes="1" /> 
            <defaultLight shaderNode="lightsVis3" lightTypes="2" /> 
			
        </defaultLights>
		
		 <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="interiorDecals"     intensity="0.3" lightTypes="0" groups="MOTOR_ACTIVE"/>
        </dashboards>
		
		  <beaconLights>
           <beaconLight node="beaconLightOrange" speed="0.015" filename="$data/shared/assets/beaconLights/lizard/beaconLight12.xml" />
           <beaconLight node="beaconLightGreen" speed="0.015" filename="$data/shared/assets/beaconLights/lizard/beaconLight09.xml" variationName="SAFETY" alwaysActive="true"/>
        </beaconLights>
       
    </lights> 
		
    <attacherJoints> 
		    <attacherJoint node="attacherRearTrailer" jointType="trailer"  lowerRotLimit="0 60 0" allowsJointLimitMovement="false" comboTime="1">
               <schema position="1 0" rotation="0" invertX="false"/>
           </attacherJoint>
   </attacherJoints> 
		
	<baseColorConfigurations title="Body Color" useDefaultColors="true" defaultColorMaterialTemplateName="calibratedGlossPaint">
		 
        <baseColorConfiguration name="Komatsu Orange"          color="0.6 0.5 0"             />
        <baseColorConfiguration name="Komatsu Old Orange"      color="0.739 0.292 0.036"  sDefault="true"    />
        <baseColorConfiguration name="Komatsu Orange New"      color="1 0.546 0"             />
        <baseColorConfiguration name="Komatsu Old Grey"        color="0.114 0.118 0.130"     />
        <baseColorConfiguration name="Komatsu Dark Grey"       color="0.03 0.03 0.032"       />
        <baseColorConfiguration name="Komatsu White"           color="0.7 0.7 0.75"          />
        <baseColorConfiguration name="Komatsu Dark Blue"       color="0.002 0.019 0.038"     />
        <baseColorConfiguration name="Komatsu New Blue"        color="0.06 0.06 0.16"        />
        <baseColorConfiguration name="Komatsu Navy Blue"       color="0.09 0.13 0.26"        />
        <baseColorConfiguration name="Komatsu Blue"            color="0 0.000212 0.06072"    />

        <material materialSlotName="body1_mat"/>
    </baseColorConfigurations>

    <designColorConfigurations useDefaultColors="true" defaultColorMaterialTemplateName="calibratedGlossPaint" title="Design Color">
	
        <designColorConfiguration name="Komatsu Dark Grey"       color="0.03 0.03 0.032"       />
        <designColorConfiguration name="Komatsu Orange"          color="0.6 0.5 0"             />
        <designColorConfiguration name="Komatsu Old Orange"      color="0.739 0.292 0.036"     />
        <designColorConfiguration name="Komatsu Orange New"      color="1 0.546 0"             />
        <designColorConfiguration name="Komatsu Old Grey"        color="0.114 0.118 0.130"     />
        <designColorConfiguration name="Komatsu White"           color="0.7 0.7 0.75"          />
        <designColorConfiguration name="Komatsu Dark Blue"       color="0.002 0.01 0.03"     />
        <designColorConfiguration name="Komatsu New Blue"        color="0.06 0.06 0.16"        />
        <designColorConfiguration name="Komatsu Navy Blue"       color="0.09 0.13 0.26"        />
        <designColorConfiguration name="Komatsu Blue"            color="0 0.000212 0.06072"    />

        <material materialSlotName="body2_mat"/>
    </designColorConfigurations>

    <designColor2Configurations useDefaultColors="true" defaultColorMaterialTemplateName="calibratedGlossPaint" title="Blade Color">
	
        <designColor2Configuration name="Komatsu Orange"          color="0.6 0.5 0"             />
        <designColor2Configuration name="Komatsu Dark Grey"       color="0.03 0.03 0.032"       />
        <designColor2Configuration name="Komatsu Old Orange"      color="0.739 0.292 0.036"     />
        <designColor2Configuration name="Komatsu Orange New"      color="1 0.546 0"             />
        <designColor2Configuration name="Komatsu Old Grey"        color="0.114 0.118 0.130"     />
        <designColor2Configuration name="Komatsu White"           color="0.7 0.7 0.75"          />
        <designColor2Configuration name="Komatsu Dark Blue"       color="0.002 0.019 0.038"     />
        <designColor2Configuration name="Komatsu New Blue"        color="0.06 0.06 0.16"        />
        <designColor2Configuration name="Komatsu Navy Blue"       color="0.09 0.13 0.26"        />
        <designColor2Configuration name="Komatsu Blue"            color="0 0.000212 0.06072"    />
	
        <material materialSlotName="blade_mat"/>
    </designColor2Configurations>
	
	<rimColorConfigurations useDefaultColors="true" title="Tracks Color"  >
	
	  <rimColorConfiguration    name="Komatsu Orange"          color="0.6 0.5 0"             /> 
      <rimColorConfiguration    name="Komatsu Old Orange"      color="0.739 0.292 0.036"     /> 
      <rimColorConfiguration    name="Komatsu Orange New"      color="1 0.546 0"             /> 
	  <rimColorConfiguration    name="Komatsu Old Grey"        color="0.114 0.118 0.130"     /> 
	  <rimColorConfiguration    name="Komatsu Dark Grey"       color="0.03 0.03 0.032"       /> 
	  <rimColorConfiguration    name="Komatsu White"           color="0.7 0.7 0.75"          /> 
      <rimColorConfiguration    name="Komatsu Dark Blue"       color="0.002 0.019 0.038"     /> 
      <rimColorConfiguration    name="Komatsu New Blue"        color="0.06 0.06 0.16"        /> 
      <rimColorConfiguration    name="Komatsu Navy Blue"       color="0.09 0.13 0.26"        /> 
	  <rimColorConfiguration    name="Komatsu Blue"            color="0 0.000212 0.06072"    /> 	
		
        <material materialSlotName="tracks_mat" materialTemplateUseColorOnly="true" />
    </rimColorConfigurations>

     <machine type="leveler">
        <input modes="FLATTEN SMOOTH PAINT" />

        <workArea referenceNode="terraNode" offset="0 0 0" width="4" />

        <effects effectTurnOffThreshold="0.3" >
            <effectNode effectNode="terraParticleEffect" effectClass="ParticleEffect" particleType="smoke" emitCountScale="3" delay="0" spriteScale="1.0" ignoreDistanceLifeSpan="true" lifespan="3.0" worldSpace="true" />
        </effects>
		
		   <workSound linkNode="terraNode" file="$data/sounds/vehicles/surfaces/surDirtLoop_01.wav" loops="0" fadeIn="0.2" fadeOut="0.9" pitchScale="0.8" volumeScale="5.2" />
		   
    </machine>
	
	<design2Configurations title="Beacons">
        <design2Configuration name="Without Beacons" price="0">
        </design2Configuration>
		<design2Configuration name="With Beacons" price="500">
            <objectChange node="base"    visibilityActive="true" />
        </design2Configuration>
	</design2Configurations>
	

<i3dMappings>
  <i3dMapping id="mainComp" node="0>" />
  <i3dMapping id="mainVis" node="0>0" />
  <i3dMapping id="bodyRoot" node="0>0|0" />
  <i3dMapping id="black" node="0>0|0|0" />
  <i3dMapping id="doors" node="0>0|0|1" />
  <i3dMapping id="65 inter.002" node="0>0|0|1|0" />
  <i3dMapping id="glassDoor" node="0>0|0|1|1" />
  <i3dMapping id="ex" node="0>0|0|2" />
  <i3dMapping id="exactFillRootNodeFuel" node="0>0|0|3" />
  <i3dMapping id="exhaustParticle1" node="0>0|0|4" />
  <i3dMapping id="grills" node="0>0|0|5" />
  <i3dMapping id="plast.001" node="0>0|0|6" />
  <i3dMapping id="body" node="0>0|0|7" />
  <i3dMapping id="decals.001" node="0>0|0|8" />
  <i3dMapping id="plast" node="0>0|0|9" />
  <i3dMapping id="interiorRoot" node="0>0|0|10" />
  <i3dMapping id="65 inter.001" node="0>0|0|10|0" />
  <i3dMapping id="buttons1" node="0>0|0|10|1" />
  <i3dMapping id="dashOn" node="0>0|0|10|2" />
  <i3dMapping id="dashPre" node="0>0|0|10|3" />
  <i3dMapping id="interiorDecals" node="0>0|0|10|4" />
  <i3dMapping id="joyL" node="0>0|0|10|5" />
  <i3dMapping id="player_leftHand" node="0>0|0|10|5|0" />
  <i3dMapping id="cone_0" node="0>0|0|10|5|0|0" />
  <i3dMapping id="cylinder_0" node="0>0|0|10|5|0|1" />
  <i3dMapping id="cone_1" node="0>0|0|10|5|0|2" />
  <i3dMapping id="joyR" node="0>0|0|10|6" />
  <i3dMapping id="player_rightHand" node="0>0|0|10|6|0" />
  <i3dMapping id="cone_2" node="0>0|0|10|6|0|0" />
  <i3dMapping id="cylinder_1" node="0>0|0|10|6|0|1" />
  <i3dMapping id="cone_3" node="0>0|0|10|6|0|2" />
  <i3dMapping id="seat" node="0>0|0|10|7" />
  <i3dMapping id="decals.002" node="0>0|0|10|7|0" />
  <i3dMapping id="indoorCameraTrans" node="0>0|0|10|7|1" />
  <i3dMapping id="indoorCamera1" node="0>0|0|10|7|1|0" />
  <i3dMapping id="cameraRaycastNode1" node="0>0|0|10|7|1|1" />
  <i3dMapping id="cameraRaycastNode2" node="0>0|0|10|7|1|2" />
  <i3dMapping id="cameraRaycastNode3" node="0>0|0|10|7|1|3" />
  <i3dMapping id="shadowFocusBox" node="0>0|0|10|7|1|4" />
  <i3dMapping id="player_skin" node="0>0|0|10|7|2" />
  <i3dMapping id="cube" node="0>0|0|10|7|2|0" />
  <i3dMapping id="sphere" node="0>0|0|10|7|2|1" />
  <i3dMapping id="dashOff" node="0>0|0|10|8" />
  <i3dMapping id="PlayerTest" node="0>0|0|10|9" />
  <i3dMapping id="player_rightFoot" node="0>0|0|10|9|0" />
  <i3dMapping id="cylinder_2" node="0>0|0|10|9|0|0" />
  <i3dMapping id="cone_4" node="0>0|0|10|9|0|1" />
  <i3dMapping id="player_leftFoot" node="0>0|0|10|9|1" />
  <i3dMapping id="cylinder_3" node="0>0|0|10|9|1|0" />
  <i3dMapping id="cone_5" node="0>0|0|10|9|1|1" />
  <i3dMapping id="dash1" node="0>0|0|10|10" />
  <i3dMapping id="fuel1" node="0>0|0|10|10|0" />
  <i3dMapping id="f1" node="0>0|0|10|10|0|0" />
  <i3dMapping id="iconGear" node="0>0|0|10|10|1" />
  <i3dMapping id="iconTime" node="0>0|0|10|10|2" />
  <i3dMapping id="numbersSpeed" node="0>0|0|10|10|3" />
  <i3dMapping id="temp2" node="0>0|0|10|10|4" />
  <i3dMapping id="t2" node="0>0|0|10|10|4|0" />
  <i3dMapping id="temp3" node="0>0|0|10|10|5" />
  <i3dMapping id="t3" node="0>0|0|10|10|5|0" />
  <i3dMapping id="tempEngine" node="0>0|0|10|10|6" />
  <i3dMapping id="tenine" node="0>0|0|10|10|6|0" />
  <i3dMapping id="numbersRPM" node="0>0|0|10|10|7" />
  <i3dMapping id="mirror1" node="0>0|0|11" />
  <i3dMapping id="glass.001" node="0>0|0|12" />
  <i3dMapping id="glassFilters" node="0>0|0|13" />
  <i3dMapping id="glassFilters1" node="0>0|0|14" />
  <i3dMapping id="glassLights" node="0>0|0|15" />
  <i3dMapping id="chassisRoot" node="0>0|1" />
  <i3dMapping id="attachable" node="0>0|1|0" />
  <i3dMapping id="attacherRearTrailer" node="0>0|1|0|0" />
  <i3dMapping id="attacherVis" node="0>0|1|0|1" />
  <i3dMapping id="bladeTubehose11" node="0>0|1|1" />
  <i3dMapping id="bladeTubehose21" node="0>0|1|2" />
  <i3dMapping id="bladeTubehose31" node="0>0|1|3" />
  <i3dMapping id="bladeTubehose41" node="0>0|1|4" />
  <i3dMapping id="bladeTubehose51" node="0>0|1|5" />
  <i3dMapping id="hosebody1" node="0>0|1|6" />
  <i3dMapping id="hosebody2" node="0>0|1|7" />
  <i3dMapping id="rot" node="0>0|1|8" />
  <i3dMapping id="rot.001" node="0>0|1|9" />
  <i3dMapping id="rot.002" node="0>0|1|10" />
  <i3dMapping id="rot.003" node="0>0|1|11" />
  <i3dMapping id="rot.004" node="0>0|1|12" />
  <i3dMapping id="rot.005" node="0>0|1|13" />
  <i3dMapping id="rot.006" node="0>0|1|14" />
  <i3dMapping id="rot.007" node="0>0|1|15" />
  <i3dMapping id="wheels" node="0>0|1|16" />
  <i3dMapping id="WFL" node="0>0|1|16|0" />
  <i3dMapping id="WFR" node="0>0|1|16|1" />
  <i3dMapping id="WML" node="0>0|1|16|2" />
  <i3dMapping id="WML1" node="0>0|1|16|3" />
  <i3dMapping id="WMR" node="0>0|1|16|4" />
  <i3dMapping id="WMR1" node="0>0|1|16|5" />
  <i3dMapping id="WRL" node="0>0|1|16|6" />
  <i3dMapping id="WRR" node="0>0|1|16|7" />
  <i3dMapping id="cameraEdit" node="0>0|1|17" />
  <i3dMapping id="strap_point" node="0>0|1|18" />
  <i3dMapping id="outdoorCamera" node="0>0|1|19" />
  <i3dMapping id="outdoorCamera1" node="0>0|1|19|0" />
  <i3dMapping id="trackRight" node="0>0|1|20" />
  <i3dMapping id="trackLeft" node="0>0|1|21" />
  <i3dMapping id="exitPoint" node="0>0|1|22" />
  <i3dMapping id="aiCollisionTrigger" node="0>0|1|23" />
  <i3dMapping id="deco" node="0>0|1|24" />
  <i3dMapping id="fsMiner1_0" node="0>0|1|24|0" />
  <i3dMapping id="fsMiner1_1" node="0>0|1|24|1" />
  <i3dMapping id="lights" node="0>0|2" />
  <i3dMapping id="lightsVis" node="0>0|2|0" />
  <i3dMapping id="lightsVis3" node="0>0|2|1" />
  <i3dMapping id="reflect" node="0>0|2|2" />
  <i3dMapping id="redRectangle_01_0" node="0>0|2|2|0" />
  <i3dMapping id="redRectangle_01_1" node="0>0|2|2|1" />
  <i3dMapping id="realLights" node="0>0|2|3" />
  <i3dMapping id="frontLightLow" node="0>0|2|3|0" />
  <i3dMapping id="frontLightLow1" node="0>0|2|3|0|0" />
  <i3dMapping id="frontLightHigh" node="0>0|2|3|1" />
  <i3dMapping id="frontLightHigh1" node="0>0|2|3|1|0" />
  <i3dMapping id="frontLightHigh2" node="0>0|2|3|2" />
  <i3dMapping id="frontLightHigh21" node="0>0|2|3|2|0" />
  <i3dMapping id="frontLightHigh3" node="0>0|2|3|3" />
  <i3dMapping id="lightsVis2" node="0>0|2|4" />
  <i3dMapping id="movingParts" node="0>0|3" />
  <i3dMapping id="bladeArmRot" node="0>0|3|0" />
  <i3dMapping id="blade1" node="0>0|3|0|0" />
  <i3dMapping id="hose23" node="0>0|3|0|1" />
  <i3dMapping id="bladePart" node="0>0|3|0|2" />
  <i3dMapping id="bladeRot" node="0>0|3|0|3" />
  <i3dMapping id="bladeTitl" node="0>0|3|0|3|0" />
  <i3dMapping id="blade.006" node="0>0|3|0|3|0|0" />
  <i3dMapping id="bladePartRef" node="0>0|3|0|3|0|1" />
  <i3dMapping id="bladeRotRefL" node="0>0|3|0|3|0|2" />
  <i3dMapping id="bladeRotRefR" node="0>0|3|0|3|0|3" />
  <i3dMapping id="bladeRotTubeRef" node="0>0|3|0|3|0|4" />
  <i3dMapping id="leveler" node="0>0|3|0|3|0|5" />
  <i3dMapping id="levelerNode" node="0>0|3|0|3|0|5|0" />
  <i3dMapping id="occlusionArea01" node="0>0|3|0|3|0|5|1" />
  <i3dMapping id="occlustionArea01Start" node="0>0|3|0|3|0|5|1|0" />
  <i3dMapping id="occlustionArea01Width" node="0>0|3|0|3|0|5|1|1" />
  <i3dMapping id="occlustionArea01Height" node="0>0|3|0|3|0|5|1|2" />
  <i3dMapping id="effects" node="0>0|3|0|3|0|5|2" />
  <i3dMapping id="levelerEffectNode" node="0>0|3|0|3|0|5|2|0" />
  <i3dMapping id="terraNode" node="0>0|3|0|3|0|5|3" />
  <i3dMapping id="terraParticleEffect" node="0>0|3|0|3|0|5|3|0" />
  <i3dMapping id="collisions" node="0>0|3|0|3|0|6" />
  <i3dMapping id="col.002" node="0>0|3|0|3|0|6|0" />
  <i3dMapping id="col.003" node="0>0|3|0|3|0|6|1" />
  <i3dMapping id="col.004" node="0>0|3|0|3|0|6|2" />
  <i3dMapping id="col.005" node="0>0|3|0|3|0|6|3" />
  <i3dMapping id="col.006" node="0>0|3|0|3|0|6|4" />
  <i3dMapping id="col.007" node="0>0|3|0|3|0|6|5" />
  <i3dMapping id="bladeTubeRotL" node="0>0|3|0|4" />
  <i3dMapping id="bladeTubeRotLPunch" node="0>0|3|0|4|0" />
  <i3dMapping id="hose11" node="0>0|3|0|4|1" />
  <i3dMapping id="hose121" node="0>0|3|0|4|2" />
  <i3dMapping id="hose122" node="0>0|3|0|4|3" />
  <i3dMapping id="bladeTubeRotR" node="0>0|3|0|5" />
  <i3dMapping id="bladeTubeRotRPunch" node="0>0|3|0|5|0" />
  <i3dMapping id="hose21" node="0>0|3|0|5|1" />
  <i3dMapping id="hose221" node="0>0|3|0|5|2" />
  <i3dMapping id="hose222" node="0>0|3|0|5|3" />
  <i3dMapping id="bladeTubes1Ref" node="0>0|3|0|6" />
  <i3dMapping id="bladeTubesRot" node="0>0|3|0|7" />
  <i3dMapping id="bladeTubesRotPunch" node="0>0|3|0|7|0" />
  <i3dMapping id="hose231" node="0>0|3|0|7|1" />
  <i3dMapping id="hose1" node="0>0|3|0|8" />
  <i3dMapping id="hose2" node="0>0|3|0|9" />
  <i3dMapping id="blade3" node="0>0|3|0|10" />
  <i3dMapping id="bladeTubes1Rot" node="0>0|3|1" />
  <i3dMapping id="bladeTubes1" node="0>0|3|1|0" />
  <i3dMapping id="bladeTubes1Punch" node="0>0|3|1|0|0" />
  <i3dMapping id="bladeTubehose1" node="0>0|3|1|0|1" />
  <i3dMapping id="bladeTubehose2" node="0>0|3|1|0|2" />
  <i3dMapping id="bladeTubehose3" node="0>0|3|1|0|3" />
  <i3dMapping id="bladeTubehose4" node="0>0|3|1|0|4" />
  <i3dMapping id="bladeTubehose5" node="0>0|3|1|0|5" />
  <i3dMapping id="fanRot" node="0>0|3|2" />
  <i3dMapping id="d" node="0>0|3|2|0" />
  <i3dMapping id="base" node="0>0|4" />
  <i3dMapping id="beaconLightOrange" node="0>0|4|0" />
  <i3dMapping id="beaconLightGreen" node="0>0|4|1" />
</i3dMappings>










</vehicle>