<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="fireShared.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.12"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="5" filename="$data/shared/detailLibrary/calibrated/grainSmall_specular.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="3" filename="../textures/gen_dirt_1.dds"/>
    <File fileId="1" filename="../textures/m1_BaseColor.dds"/>
    <File fileId="2" filename="../textures/m1_Normal.dds"/>
    <File fileId="14" filename="../textures/m2_BaseColor.dds"/>
    <File fileId="15" filename="../textures/m2_Normal.dds"/>
    <File fileId="12" filename="../textures/m3_BaseColor.dds"/>
    <File fileId="13" filename="../textures/m3_Normal.dds"/>
  </Files>


  <Materials>
    <Material name="m1" materialId="5" alphaBlending="true" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
    <Material name="m2" materialId="6" alphaBlending="true" customShaderId="4">
      <Texture fileId="14"/>
      <Normalmap fileId="15"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
    <Material name="m3" materialId="7" alphaBlending="true" customShaderId="4">
      <Texture fileId="12"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="fireShared.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="ff" nodeId="19">
      <Shape name="fire1" translation="0 0.000163731 0" shapeId="1" clipDistance="150" nodeId="14" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="fire2" shapeId="2" clipDistance="150" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="7"/>
      <Shape name="fire3" shapeId="3" clipDistance="150" nodeId="18" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="fire4" shapeId="4" clipDistance="150" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="6"/>
    </TransformGroup>
  </Scene>

</i3D>
