<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="shareFSM.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.13"/>
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    <File fileId="18" filename="$data/shared/default_normal.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/calibrated/grainSmall_specular.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/glass/glassClear01_specular.png"/>
    <File fileId="33" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="32" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="24" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGearShift_diffuse.png"/>
    <File fileId="23" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGearShift_normal.png"/>
    <File fileId="22" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGearShift_specular.png"/>
    <File fileId="29" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_diffuse.png"/>
    <File fileId="28" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="27" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="1" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="25" filename="$data/shared/window_diffuse.dds"/>
    <File fileId="17" filename="../textures/8000Decals.dds"/>
    <File fileId="30" filename="../textures/bodyBlack_normal.png"/>
    <File fileId="31" filename="../textures/bodyBlack_vmask.png"/>
    <File fileId="21" filename="../textures/cooler1.dds"/>
    <File fileId="19" filename="../textures/gen_dirt_1.dds"/>
    <File fileId="26" filename="../textures/grade2.dds"/>
    <File fileId="2" filename="../textures/mainBody_normal.png"/>
    <File fileId="3" filename="../textures/mainBody_vmask.png"/>
    <File fileId="12" filename="../textures/noScratch_normal.png"/>
    <File fileId="13" filename="../textures/noScratch_vmask.png"/>
  </Files>


  <Materials>
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      <Texture fileId="1"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="27"/>
      <Custommap name="detailNormal" fileId="28"/>
      <Custommap name="detailDiffuse" fileId="29"/>
      <CustomParameter name="colorScale" value="0.05 0.05 0.05"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="bodyFloor_plasticGearShiftMat" materialId="24" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <Custommap name="detailSpecular" fileId="22"/>
      <Custommap name="detailNormal" fileId="23"/>
      <Custommap name="detailDiffuse" fileId="24"/>
      <CustomParameter name="colorScale" value="0.02 0.02 0.02"/>
    </Material>
    <Material name="bodyGlass_glassClear01Mat" materialId="25" alphaBlending="true" customShaderId="4">
      <Texture fileId="25"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
    </Material>
    <Material name="bodyMetalBalck_metalPaintedBlackMat" materialId="26" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="31"/>
      <Custommap name="detailSpecular" fileId="32"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="33"/>
      <CustomParameter name="colorScale" value="0.03 0.03 0.03"/>
    </Material>
    <Material name="bodyOrange_calibratedPaintMat" materialId="5" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="1 0.45 0"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="bodyRed_metalPaintedMat" materialId="29" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="30"/>
      <Glossmap fileId="31"/>
      <Custommap name="detailSpecular" fileId="32"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="33"/>
      <CustomParameter name="colorScale" value="0.8 0.012 0.012"/>
    </Material>
    <Material name="bodySilver_glassClear01Mat" materialId="6" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.3 0.3 0.3"/>
      <CustomParameter name="smoothnessScale" value="1.75"/>
    </Material>
    <Material name="coolerDecal_decalMat" materialId="45" customShaderId="4">
      <Texture fileId="21"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <Custommap name="detailSpecular" fileId="20"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
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    <Material name="grills_decalMat" materialId="47" alphaBlending="true" customShaderId="4">
      <Texture fileId="26"/>
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      <Glossmap fileId="19"/>
      <Custommap name="detailSpecular" fileId="20"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
    </Material>
    <Material name="pc8000_decalMat" materialId="54" alphaBlending="true" customShaderId="4">
      <Texture fileId="17"/>
      <Normalmap fileId="18"/>
      <Glossmap fileId="19"/>
      <Custommap name="detailSpecular" fileId="20"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="shareFSM.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="shared" nodeId="12">
      <Shape name="gear" shapeId="1" clipDistance="300" nodeId="13" castsShadows="true" receiveShadows="true" materialIds="5,6"/>
      <Shape name="rollerDown" translation="0 0.398332 0" shapeId="2" clipDistance="300" nodeId="14" castsShadows="true" receiveShadows="true" materialIds="5,6"/>
      <Shape name="rollerFront" shapeId="3" clipDistance="300" nodeId="15" castsShadows="true" receiveShadows="true" materialIds="5,6"/>
      <Shape name="rollerUp" shapeId="4" clipDistance="300" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="5,6"/>
      <Shape name="BodyOrange" shapeId="5" clipDistance="300" nodeId="235" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="Plane" translation="4.1175 1.58033 -0.867874" shapeId="6" clipDistance="300" nodeId="228" castsShadows="true" receiveShadows="true" materialIds="54"/>
        <Shape name="Plane.001" translation="-5.3233 2.55675 -0.25613" rotation="-0 180 -0" shapeId="6" clipDistance="300" nodeId="229" castsShadows="true" receiveShadows="true" materialIds="54"/>
        <Shape name="Plane.003" translation="0.399323 2.0598 -8.57141" rotation="-0 180 -0" scale="1.24028 1.24028 1.24028" shapeId="7" clipDistance="300" nodeId="230" castsShadows="true" receiveShadows="true" materialIds="54"/>
        <Shape name="coller" translation="1.81899e-12 0 0" shapeId="8" clipDistance="300" nodeId="231" castsShadows="true" receiveShadows="true" materialIds="45"/>
        <Shape name="floor" translation="1.81899e-12 0 0" shapeId="9" clipDistance="300" nodeId="232" castsShadows="true" receiveShadows="true" materialIds="24"/>
        <Shape name="glass" translation="1.81899e-12 0 0" shapeId="10" clipDistance="300" nodeId="233" castsShadows="true" receiveShadows="true" materialIds="25"/>
        <Shape name="grills" translation="1.81899e-12 0 0" shapeId="11" clipDistance="300" nodeId="234" castsShadows="true" receiveShadows="true" materialIds="47"/>
        <Shape name="bodyNoScratch" translation="1.81899e-12 0 0" shapeId="12" clipDistance="300" nodeId="236" castsShadows="true" receiveShadows="true" materialIds="6,23"/>
        <Shape name="bodyBlack" translation="1.81899e-12 0 0" shapeId="13" clipDistance="300" nodeId="237" castsShadows="true" receiveShadows="true" materialIds="26,29"/>
        <Shape name="bodyBlack.001" translation="1.81899e-12 0 0" shapeId="14" clipDistance="300" nodeId="238" castsShadows="true" receiveShadows="true" materialIds="26"/>
        <Shape name="bodyCabGrills" translation="2.98023e-08 0 0" shapeId="15" clipDistance="300" nodeId="239" castsShadows="true" receiveShadows="true" materialIds="26"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
