<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="PC8000"  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation> Made By FS Miner For FS25</annotation>
	
    <storeData>
        <name>PC 8000 Excavator</name>
         <specs>
            <power>4000</power>
            <maxSpeed>12</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_Pc8000</function>
        </functions>
        <storePacks>
            <storePack>FSM_CREATIONS_EXCAVATORS</storePack>
        </storePacks>
        <image>store_Pc8000Excavator.dds</image>
        <price>3550000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>KOMATSU</brand>
        <category>forestryExcavators</category>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_Pc8000</typeDesc>
        <filename>PC80001.i3d</filename>
        <size width="10" length="15" height="10" />
        <sounds filename="sounds/pc8000.xml"/>
        <components>
          <component centerOfMass="0.00 0.122 0" mass="26900" solverIterationCount="40"/>
      <component centerOfMass="0.00 0.122 -1" mass="14000" solverIterationCount="20"/>
      <joint component1="1" component2="2" node="compJoint" rotLimit="0 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="VEHICLE" />
        <mapHotspot type="TRACTOR" />
    </base>
     <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" >
			   <wheels autoRotateBackSpeed="2">
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="3.3" repr="wheelL1" forcePointRatio="0.6"    radius="1.1" width="1.8" mass="10" initialCompression="35" suspTravel="0.1" spring="50" damper="60" frictionScale="7" tireType="crawler" maxWheelSink="0.1"/>
                        <tire tireTrackAtlasIndex="5" />
                    </wheel>
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="3.3" repr="wheelR1" forcePointRatio="0.6"    radius="1.1" width="1.8" mass="10" initialCompression="35" suspTravel="0.1" spring="50" damper="60" frictionScale="7" tireType="crawler" maxWheelSink="0.1"/>
                        <tire tireTrackAtlasIndex="5" />
                    </wheel>				
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="3.3" repr="wheelL2" forcePointRatio="0.66"   radius="1.1" width="1.8" mass="10" initialCompression="35" suspTravel="0.125" spring="50" damper="60" frictionScale="3" tireType="crawler" maxWheelSink="0.1"/>
                     </wheel>				
                    <wheel hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="3.3" repr="wheelR2"  forcePointRatio="0.66"  radius="1.1" width="1.8" mass="10" initialCompression="35" suspTravel="0.125" spring="50" damper="60" frictionScale="3" tireType="crawler" maxWheelSink="0.1"/>
                     </wheel>
                       <wheel hasParticles="true">
                        <physics rotSpeed="0" restLoad="1.4" repr="wheelL3"  forcePointRatio="0.6"   radius="1.1" width="1.8" mass="10" initialCompression="35" suspTravel="0.125" spring="50" damper="60" frictionScale="4" tireType="crawler" maxWheelSink="0.1"/>
                      
                    </wheel>
                    <wheel hasParticles="true">
                        <physics rotSpeed="0" restLoad="1.4" repr="wheelR3"  forcePointRatio="0.6"   radius="1.1" width="1.8" mass="10" initialCompression="35" suspTravel="0.1" spring="50" damper="60" frictionScale="4" tireType="crawler" maxWheelSink="0.1"/>
                      
                    </wheel>	
                       <wheel hasParticles="true">
                        <physics rotSpeed="-1" restLoad="1.4" repr="wheelL4"  forcePointRatio="0.6"   radius="1.1" width="1.8" mass="10" initialCompression="35" suspTravel="0.125" spring="50" damper="60" frictionScale="4" tireType="crawler" maxWheelSink="0.1"/>
                        
						<tire tireTrackAtlasIndex="5" />
                    </wheel>
                    <wheel hasParticles="true">
                        <physics rotSpeed="-1" restLoad="1.4" repr="wheelR4" forcePointRatio="0.6"    radius="1.1" width="1.8" mass="10" initialCompression="35" suspTravel="0.1" spring="50" damper="60" frictionScale="4" tireType="crawler" maxWheelSink="0.1"/>
                        
						<tire tireTrackAtlasIndex="5" />
                    </wheel>			
                </wheels>			
                <crawlers>
                    <crawler filename="tracks/fsmTracks.xml" linkNode="TrackLeft"  wheelIndex="1" isLeft="true"  />
                    <crawler filename="tracks/fsmTracks.xml" linkNode="TrackRight"  wheelIndex="2" isLeft="false"/>
                </crawlers>	
            </wheelConfiguration>
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
			<ackermannSteering rotSpeed="55" rotMax="70" rotCenter="0 0" />	
		</ackermannSteeringConfigurations>	
		
    </wheels>
	
    <enterable isTabbable="true">
        <enterReferenceNode node="bodyLadder"/>
        <exitPoint node="exitPoint"/>
		<cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="3.5" transMax="40" translation="0 0 5" rotation="-20 180 0"  >
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox"  />
            <camera node="indoorCamera2" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox"  />
            <camera node="indoorCamera3" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox"  />
        </cameras>
       
	     <characterNode node="player_skin" cameraMinDistance="1.5" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="player_rightFoot"/>
            <target ikChain="leftFoot" targetNode="player_leftFoot"/>
            <target ikChain="rightArm" targetNode="player_rightHand" />
            <target ikChain="leftArm" targetNode="player_leftHand"/>
			 </characterNode>  
			 
		<enterAnimation name="enterAnimation"/>
		
		 <mirrors>
            <mirror node="screen2CameraOn" cameraNode="rearCamera_camera" prio="2" cameraFovY="90" nightReflectionScale="2"/>
        </mirrors>
		
    </enterable>
	
	<foldable>
        <foldingConfigurations>
            <foldingConfiguration>
               <foldingParts posDirectionText="Add Bucket Collision" negDirectionText="Remove Bucket Collision" startAnimTime="0">
			<foldingPart animationName="collisions" speedScale="1"/>
        </foldingParts>
              </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

	 <animations>
		<animation name="enterAnimation">
            <part node="bodyLadder"  startTime="0" endTime="5" startRot="-150 0 0" endRot="0 0 0"/>
        </animation>
		<animation name="collisions">
            <part node="collisions1" startTime="0" endTime="0.1" startScale="1 1 1" endScale="0 0 0"/>  
		</animation>
    </animations>
	
    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="133" fillType="diesel"/>
              </consumerConfiguration>
        </consumerConfigurations>
        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="3"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="2" wheelIndex2="4"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="1" differentialIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.7" wheelIndex1="5" wheelIndex2="6"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.3" differentialIndex1="3" differentialIndex2="4"/>
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        <motorConfigurations>
            <motorConfiguration  hp="1115">
                <motor torqueScale="6.9" minRpm="750" maxRpm="2400" maxForwardSpeed="12" maxBackwardSpeed="8" brakeForce="11" lowBrakeForceScale="0.22">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.72"/>
                </motor> 
                <transmission minForwardGearRatio="16.5" maxForwardGearRatio="300" minBackwardGearRatio="32" maxBackwardGearRatio="300"/>  
             </motorConfiguration>
          </motorConfigurations>
       <exhaustEffects>
	        <exhaustEffect node="exhaustParticle1" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.01 0.01 0.01 2.5" maxRpmColor="0 0 0 10" minRpmScale="0.05" maxRpmScale="1" xzRotationsForward="0 0" xzRotationsBackward="0 0" xzRotationsLeft="0 0" xzRotationsRight="0 0"/>
            <exhaustEffect node="exhaustParticle2" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.01 0.01 0.01 2.5" maxRpmColor="0 0 0 10" minRpmScale="0.05" maxRpmScale="1" xzRotationsForward="0 0" xzRotationsBackward="0 0" xzRotationsLeft="0 0" xzRotationsRight="0 0"/>
            <exhaustEffect node="exhaustParticle3" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.01 0.01 0.01 2.5" maxRpmColor="0 0 0 10" minRpmScale="0.05" maxRpmScale="1" xzRotationsForward="0 0" xzRotationsBackward="0 0" xzRotationsLeft="0 0" xzRotationsRight="0 0"/>
            <exhaustEffect node="exhaustParticle4" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.01 0.01 0.01 2.5" maxRpmColor="0 0 0 10" minRpmScale="0.05" maxRpmScale="1" xzRotationsForward="0 0" xzRotationsBackward="0 0" xzRotationsLeft="0 0" xzRotationsRight="0 0"/>
            <exhaustEffect node="exhaustParticle5" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.01 0.01 0.01 2.5" maxRpmColor="0 0 0 10" minRpmScale="0.05" maxRpmScale="1" xzRotationsForward="0 0" xzRotationsBackward="0 0" xzRotationsLeft="0 0" xzRotationsRight="0 0"/>
            <exhaustEffect node="exhaustParticle6" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.01 0.01 0.01 2.5" maxRpmColor="0 0 0 10" minRpmScale="0.05" maxRpmScale="1" xzRotationsForward="0 0" xzRotationsBackward="0 0" xzRotationsLeft="0 0" xzRotationsRight="0 0"/>
            <exhaustEffect node="exhaustParticle7" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.01 0.01 0.01 2.5" maxRpmColor="0 0 0 10" minRpmScale="0.05" maxRpmScale="1" xzRotationsForward="0 0" xzRotationsBackward="0 0" xzRotationsLeft="0 0" xzRotationsRight="0 0"/>
       </exhaustEffects>
        <motorStartDuration>4500</motorStartDuration>
		
        <exhaustFlap node="flap1"  maxRot="92" rotationAxis="3" />
        <exhaustFlap node="flap2"  maxRot="92" rotationAxis="3" />
        <exhaustFlap node="flap3"  maxRot="-92" rotationAxis="3" />
        <exhaustFlap node="flap4"  maxRot="-92" rotationAxis="3" />
        <exhaustFlap node="flap5"  maxRot="-92" rotationAxis="1" />
        <exhaustFlap node="flap6"  maxRot="92" rotationAxis="1" />
        <exhaustFlap node="flap7"  maxRot="-92" rotationAxis="1" />
		
      </motorized>
	  
	 <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="800"> 
                        <exactFillRootNode node="exactFillRootNodeFuel" />
                    </fillUnit>    
                         <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="bulk windrow" capacity="42000" showInShop="true" showOnHud="true"/> 	 		
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
	</fillUnit>
	
	 <fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolume" maxAllowedHeapAngle="20" fillUnitIndex="2" maxSubDivEdgeLength="0.6" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>

        <loadInfos>
            <loadInfo>
                <node node="fillVolumeLoadNode" width="2" length="1" />
            </loadInfo>
        </loadInfos>

        <unloadInfos>
            <unloadInfo>
                <node node="fillVolumeUnloadNode" width="2" length="1" />
            </unloadInfo>
        </unloadInfos>
    </fillVolume>

    <dischargeable requiresTipOcclusionArea="false">
        <dischargeNode node="dischargeNode" fillUnitIndex="2" emptySpeed="40000" >
            <raycast node="dischargeNode" maxDistance="50" useWorldNegYDirection="true" yOffset="2"/>
            <info width="4" length="4" zOffset="0.5"/>

            <effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="emitterShape" materialType="unloadingParticle" effectClass="ParticleEffect" />
                    <effectNode effectNode="grainEffect"  materialType="unloading" fadeTime="0.5" alignXAxisToWorldY="true" />
                </effectNode>
                <effectNode effectNode="smokeEffect" materialType="unloadingSmoke" fadeTime="0.5" />
            </effects>
        </dischargeNode>
    </dischargeable>

    <shovel>
        <shovelNode node="pickUpNode" fillUnitIndex="2" loadInfoIndex="1" width="3.5" length="0.5" needsMovement="true" />
        <dischargeInfo node="dischargeNode" minSpeedAngle="120" maxSpeedAngle="130" />
    </shovel>
	
	  <powerConsumer ptoRpm="450" neededMinPtoPower="50" neededMaxPtoPower="500"/>
	
	   <cylindered>
        <movingTools powerConsumingActiveTimeOffset="1.5">
            <movingTool node="compJoint" playSound="true" isConsumingPower="true">
				<controls speedFactor="1" axis="AXIS_CRANE_ARM" invertAxis="true" invertMouseAxis="true" iconName="CRANE_ARM1_ROTATE_Y"  />
				<rotation rotSpeed="30" rotAcceleration="35" rotationAxis="2"/>
                <componentJoint index="1" anchorActor="0"/>
			</movingTool>

            <movingTool node="boomRot" playSound="true" isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="1" iconName="CRANE_ARM1_ROTATE_X"/>
                <rotation rotSpeed="30" rotAcceleration="50" rotationAxis="1" rotMax="55" rotMin="-35" startRot="20" iconName="CRANE_ARM1_ROTATE_X"/>
                
            </movingTool>

             <movingTool node="armRot" playSound="true" isConsumingPower="true">
				<controls axis="AXIS_CRANE_ARM3" invertAxis="true" invertMouseAxis="true" speedFactor="1" iconName="CRANE_ARM2_ROTATE_X"/>
				<rotation rotSpeed="40" rotAcceleration="200" rotMax="60" rotMin="-25" startRot="60" rotationAxis="1"/>
               
			</movingTool>

             <movingTool node="attacherRot" playSound="true" isConsumingPower="true">
				<controls axis="AXIS_CRANE_ARM4" invertAxis="true" invertMouseAxis="true" mouseSpeedFactor="2.5" iconName="CRANE_ARM2_ROTATE_TOOL"/>
				<rotation rotSpeed="50" rotAcceleration="300" rotMax="50" rotMin="-96" startRot="40" rotationAxis="1"/>
                
            </movingTool> 
            
        </movingTools>

         <movingParts>
           <movingPart node="frontArmMainTubes" referencePoint="mainTubesRef" referenceFrame="mainTubesRef" isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="frontArmMainTubes1" />
            </movingPart>

       <movingPart node="frontArmArmTubes" referencePoint="armTubesRef" referenceFrame="armTubesRef" isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="frontArmArmTubes1" />
            </movingPart> 
            
            <movingPart node="frontArmBucketTubes" referencePoint="bucketTubeRef" referenceFrame="bucketTubeRef" isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="frontArmBucketTubes1" />
            </movingPart> 
			
            <movingPart node="armMover" localReferencePoint="armMoverPart" referencePoint="armMoverPartRef" referenceFrame="armMoverRefFrame" isActiveDirty="true" maxUpdateDistance="250">
                <dependentPart node="armMoverPart" />
            </movingPart>
			<movingPart node="armMoverPart" referencePoint="armMoverPartRef" referenceFrame="armMoverPartRef"/>
			
         </movingParts>

        <sounds>
            
			 <actionSound template="hydraulicOpen04"   pitchScale="0.5" volumeScale="3" linkNode="boomRot" actionNames="TOOL_MOVE_NEG" nodes="boomRot" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicOpen03"   pitchScale="1.5" volumeScale="3" linkNode="boomRot" actionNames="TOOL_MOVE_POS" nodes="boomRot" fadeIn="0.1" fadeOut="0.05"/>

            <actionSound template="hydraulicOpen04"   pitchScale="0.5" volumeScale="3" linkNode="armRot" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG" nodes="armRot" fadeIn="0.1" fadeOut="0.05"/>

            <actionSound template="hydraulicOpen02"   pitchScale="0.5" volumeScale="3" linkNode="attacherRot" actionNames="TOOL_MOVE_NEG" nodes="attacherRot" fadeIn="0.1" fadeOut="0.05"/>
            <actionSound template="hydraulicClose01"   pitchScale="1.5" volumeScale="3" linkNode="attacherRot" actionNames="TOOL_MOVE_POS" nodes="attacherRot" fadeIn="0.1" fadeOut="0.05"/>
            
            <actionSound template="hydraulicOpen05"   pitchScale="0.5" volumeScale="2" linkNode="compJoint" actionNames="TOOL_MOVE_NEG TOOL_MOVE_POS" nodes="compJoint" fadeIn="0.1" fadeOut="0.05"/>

            <actionSound template="metalLowVar2"  pitchScale="1.0" volumeScale="3"   linkNode="boomRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="boomRot"/>
            <actionSound template="cylinderPunch" pitchScale="1.5" volumeScale="1" linkNode="boomRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="boomRot"/>
            <actionSound template="metalClose"    pitchScale="2.5" volumeScale="1" linkNode="boomRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="boomRot"/>
            <actionSound template="clackVar6"     pitchScale="1.5" volumeScale="3" linkNode="boomRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="boomRot"/>
            
            <actionSound template="metalLowVar3"  pitchScale="1.0" volumeScale="3"   linkNode="armRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="armRot"/>
            <actionSound template="cylinderPunch" pitchScale="1.5" volumeScale="1" linkNode="armRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="armRot"/>
            <actionSound template="metalClose"    pitchScale="2.5" volumeScale="1" linkNode="armRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="armRot"/>
            <actionSound template="clackVar2"     pitchScale="1.5" volumeScale="3" linkNode="armRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="armRot"/>
            
            <actionSound template="metalLowVar3"  pitchScale="1.0" volumeScale="3"   linkNode="attacherRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="attacherRot"/>
            <actionSound template="cylinderPunch" pitchScale="1.5" volumeScale="1" linkNode="attacherRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="attacherRot"/>
            <actionSound template="metalClose"    pitchScale="2.5" volumeScale="1" linkNode="attacherRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="attacherRot"/>
            <actionSound template="clackVar1"     pitchScale="1.5" volumeScale="3" linkNode="attacherRot"   actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="attacherRot"/>
            <actionSound template="clackVar5"     pitchScale="1.5" volumeScale="3" linkNode="attacherRot"   actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="attacherRot"/>
        </sounds>

		  <dashboards>
            <dashboard displayType="ROT" valueType="movingTool" node="joyL" rotAxis="3" minRot="3" maxRot="-3" axis="AXIS_CRANE_ARM" doInterpolation="true" />
            <dashboard displayType="ROT" valueType="movingTool" node="joyL" rotAxis="1" minRot="3" maxRot="-3" axis="AXIS_CRANE_ARM3" doInterpolation="true" />
            <dashboard displayType="ROT" valueType="movingTool" node="joyR" rotAxis="3" minRot="3" maxRot="-3" axis="AXIS_CRANE_ARM4" doInterpolation="true" />
			<dashboard displayType="ROT" valueType="movingTool" node="joyR" rotAxis="1" minRot="-3" maxRot="3" axis="AXIS_CRANE_ARM2" doInterpolation="true" /> 
		</dashboards>
		
    </cylindered>
	
   
    <foliageBending>
        <bendingNode minX="-1.5" maxX="1.5" minZ="-2.8" maxZ="2.65" yOffset="0.5"/>
    </foliageBending>
	
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
	
	<!-- 
	<design3Configurations title="Window Protection">
        <design3Configuration name="No Protection" price="0">
            <objectChange node="bodyCabGrills" visibilityActive="false" visibilityInactive ="false"/>
        </design3Configuration>
		<design3Configuration name="With Protection" price="50">
            <objectChange node="bodyCabGrills" visibilityActive="true" visibilityInactive ="false"/>
        </design3Configuration>
    </design3Configurations> -->
	
	 <lights>
        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
        </states>

        <realLights>
            <low>
                <light node="frontLightHigh1"  lightTypes="0" />
                <light node="frontLightHigh21" lightTypes="1" />
            </low>
            <high>
                <light node="frontLightHigh1"  lightTypes="0" />
                <light node="frontLightHigh21" lightTypes="1" />
            </high>
        </realLights>  

        <defaultLights>
            <defaultLight shaderNode="1>0|1|0|0" lightTypes="0" intensity="20" /> 
            <defaultLight shaderNode="1>0|1|1|0" lightTypes="0" intensity="20" /> 
            <defaultLight shaderNode="1>0|1|2|0" lightTypes="0" intensity="20" /> 
            <defaultLight shaderNode="1>0|1|3|0" lightTypes="0" intensity="20" /> 
            <defaultLight shaderNode="1>0|1|6|0" lightTypes="0" intensity="20" /> 
			
            <defaultLight shaderNode="1>0|1|11|0|0" lightTypes="1"  intensity="50" /> 
            <defaultLight shaderNode="1>0|1|12|0|0" lightTypes="1"  intensity="50" /> 
            <defaultLight shaderNode="1>0|1|4|0"    lightTypes="1"  intensity="50" /> 
            <defaultLight shaderNode="1>0|1|5|0"    lightTypes="1"  intensity="50" /> 
            <defaultLight shaderNode="1>0|1|7|0"    lightTypes="1"  intensity="50" /> 
            <defaultLight shaderNode="1>0|1|8|0"    lightTypes="1"  intensity="50" /> 
            <defaultLight shaderNode="1>0|1|9|0"    lightTypes="1"  intensity="50" /> 
            <defaultLight shaderNode="1>0|1|10|0"   lightTypes="1"  intensity="50" /> 
			
        </defaultLights>
		
		<!--  <beaconLights>
            <beaconLight node="beacon1" filename="$data/shared/assets/beaconLights/lizard/beaconLight03.xml"  />
            <beaconLight node="beacon2" filename="$data/shared/assets/beaconLights/lizard/beaconLight03.xml"  />			
        </beaconLights>   -->
		
     </lights> 
	  
	  <connectionHoses> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="bodyHose1" length="10" diameter="0.08" straighteningFactor="6" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="bodyHose11" straighteningFactor="1"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="bodyHose2" length="5" diameter="0.08" straighteningFactor="6" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="bodyHose21" straighteningFactor="1"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="bodyHose3" length="5" diameter="0.08" straighteningFactor="6" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="bodyHose31" straighteningFactor="1"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="bodyHose4" length="5" diameter="0.08" straighteningFactor="6" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="bodyHose41" straighteningFactor="1"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="bodyHose5" length="5" diameter="0.08" straighteningFactor="6" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="bodyHose51" straighteningFactor="1"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="bodyHose6" length="5" diameter="0.08" straighteningFactor="6" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="bodyHose61" straighteningFactor="1"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="bodyHose7" length="5" diameter="0.08" straighteningFactor="6" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="bodyHose71" straighteningFactor="1"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="bodyHose8" length="5" diameter="0.08" straighteningFactor="6" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="bodyHose81" straighteningFactor="1"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="bodyHose9" length="5" diameter="0.08" straighteningFactor="6" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="bodyHose91" straighteningFactor="1"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="bodyHose010" length="5" diameter="0.08" straighteningFactor="6" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="bodyHose0101" straighteningFactor="1"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="bodyHose011" length="5" diameter="0.08" straighteningFactor="6" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="bodyHose0111" straighteningFactor="1"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="bodyHose012" length="5" diameter="0.08" straighteningFactor="6" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="bodyHose0121" straighteningFactor="1"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="bodyHose013" length="5" diameter="0.08" straighteningFactor="6" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="bodyHose0131" straighteningFactor="1"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="bodyHose014" length="5" diameter="0.08" straighteningFactor="6" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="bodyHose0141" straighteningFactor="1"/>
        </localHose> 
		
	    <localHose>
            <hose type="CABLE_BUNDLE" node="frontArmArmTubesHose1" length="5" diameter="0.05" straighteningFactor="3" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="frontArmArmTubesHose11" straighteningFactor="3"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="frontArmArmTubesHose2" length="5" diameter="0.05" straighteningFactor="3" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="frontArmArmTubesHose21" straighteningFactor="3"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="frontArmArmTubesHose3" length="5" diameter="0.05" straighteningFactor="3" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="frontArmArmTubesHose31" straighteningFactor="3"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="frontArmArmTubesHose4" length="5" diameter="0.05" straighteningFactor="3" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="frontArmArmTubesHose41" straighteningFactor="3"/>
        </localHose> 
		
	     <localHose>
            <hose type="CABLE_BUNDLE" node="frontArmMainTubesHose1" length="5" diameter="0.05" straighteningFactor="3" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="frontArmMainTubesHose11" straighteningFactor="3"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="frontArmMainTubesHose2" length="5" diameter="0.05" straighteningFactor="3" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="frontArmMainTubesHose21" straighteningFactor="3"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="frontArmMainTubesHose3" length="5" diameter="0.05" straighteningFactor="3" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="frontArmMainTubesHose31" straighteningFactor="3"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="frontArmMainTubesHose4" length="5" diameter="0.05" straighteningFactor="3" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="frontArmMainTubesHose41" straighteningFactor="3"/>
        </localHose> 

	    <localHose>
            <hose type="CABLE_BUNDLE" node="frontArmBucketTubesHose1" length="5" diameter="0.05" straighteningFactor="3" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="frontArmBucketTubesHose11" straighteningFactor="3"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="frontArmBucketTubesHose2" length="5" diameter="0.05" straighteningFactor="3" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="frontArmBucketTubesHose21" straighteningFactor="3"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="frontArmBucketTubesHose3" length="5" diameter="0.05" straighteningFactor="3" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="frontArmBucketTubesHose31" straighteningFactor="3"/>
        </localHose> 
	    <localHose>
            <hose type="CABLE_BUNDLE" node="frontArmBucketTubesHose4" length="5" diameter="0.05" straighteningFactor="3" isTwoPointHose="true"/>
            <target attacherJointIndices="1" type="CABLE_BUNDLE" node="frontArmBucketTubesHose41" straighteningFactor="3"/>
        </localHose> 
		
	</connectionHoses>
	
	<machine type="excavatorShovel">
        <input modes="FLATTEN SMOOTH LOWER PAINT" />

        <workArea referenceNode="pickUpNode" offset="0 0 0" width="5" />

        <effects effectTurnOffThreshold="0.3" >
            <effectNode effectNode="emitterShape" effectClass="ParticleEffect" particleType="smoke" emitCountScale="4" delay="0" spriteScale="1.0" ignoreDistanceLifeSpan="true" lifespan="3.0" worldSpace="true" />
        </effects>
		
		   <workSound linkNode="pickUpNode" file="$data/sounds/vehicles/surfaces/surDirtLoop_01.wav" loops="0" fadeIn="0.2" fadeOut="0.9" pitchScale="0.8" volumeScale="5.2" />
  
    </machine>
	
	<baseColorConfigurations title="Body Color" useDefaultColors="true" defaultColorMaterialTemplateName="calibratedGlossPaint">
		 
        <baseColorConfiguration name="Komatsu Orange New"      color="1 0.546 0"             />
        <baseColorConfiguration name="Komatsu Orange"          color="0.6 0.5 0"             />
        <baseColorConfiguration name="Komatsu Old Orange"      color="0.739 0.292 0.036"     />
        <baseColorConfiguration name="Komatsu Old Grey"        color="0.114 0.118 0.130"     />
        <baseColorConfiguration name="Komatsu Dark Grey"       color="0.03 0.03 0.032"       />
        <baseColorConfiguration name="Komatsu White"           color="0.7 0.7 0.75"          />
        <baseColorConfiguration name="Komatsu Dark Blue"       color="0.002 0.019 0.038"     />
        <baseColorConfiguration name="Komatsu New Blue"        color="0.06 0.06 0.16"        />
        <baseColorConfiguration name="Komatsu Navy Blue"       color="0.09 0.13 0.26"        />
        <baseColorConfiguration name="Komatsu Blue"            color="0 0.000212 0.06072"    />

        <material materialSlotName="body1_mat"/>
    </baseColorConfigurations>
	
	 <designColorConfigurations title="Chassis Color" useDefaultColors="true" defaultColorMaterialTemplateName="calibratedGlossPaint">
	
        <designColorConfiguration name="Komatsu Dark Grey"       color="0.03 0.03 0.032"       />
        <designColorConfiguration name="Komatsu Orange"          color="0.6 0.5 0"             />
        <designColorConfiguration name="Komatsu Old Orange"      color="0.739 0.292 0.036"     />
        <designColorConfiguration name="Komatsu Orange New"      color="1 0.546 0"             />
        <designColorConfiguration name="Komatsu Old Grey"        color="0.114 0.118 0.130"     />
        <designColorConfiguration name="Komatsu White"           color="0.7 0.7 0.75"          />
        <designColorConfiguration name="Komatsu Dark Blue"       color="0.002 0.01 0.03"     />
        <designColorConfiguration name="Komatsu New Blue"        color="0.06 0.06 0.16"        />
        <designColorConfiguration name="Komatsu Navy Blue"       color="0.09 0.13 0.26"        />
        <designColorConfiguration name="Komatsu Blue"            color="0 0.000212 0.06072"    />

        <material materialSlotName="body2_mat"/>
    </designColorConfigurations>
	
	<designColor2Configurations title="Bucket Color" useDefaultColors="true" defaultColorMaterialTemplateName="calibratedGlossPaint">
	
        <designColor2Configuration name="Komatsu Orange New"      color="1 0.546 0"             />
        <designColor2Configuration name="Komatsu Dark Grey"       color="0.03 0.03 0.032"       />
        <designColor2Configuration name="Komatsu Orange"          color="0.6 0.5 0"             />
        <designColor2Configuration name="Komatsu Old Orange"      color="0.739 0.292 0.036"     />
        <designColor2Configuration name="Komatsu Old Grey"        color="0.114 0.118 0.130"     />
        <designColor2Configuration name="Komatsu White"           color="0.7 0.7 0.75"          />
        <designColor2Configuration name="Komatsu Dark Blue"       color="0.002 0.019 0.038"     />
        <designColor2Configuration name="Komatsu New Blue"        color="0.06 0.06 0.16"        />
        <designColor2Configuration name="Komatsu Navy Blue"       color="0.09 0.13 0.26"        />
        <designColor2Configuration name="Komatsu Blue"            color="0 0.000212 0.06072"    />
	
        <material materialSlotName="bucket_mat"/>
    </designColor2Configurations>
	
	<designColor3Configurations title="Tubes Color" useDefaultColors="true" defaultColorMaterialTemplateName="calibratedGlossPaint">
	
        <designColor3Configuration name="Komatsu Orange New"      color="1 0.546 0"             />
        <designColor3Configuration name="Komatsu Dark Grey"       color="0.03 0.03 0.032"       />
        <designColor3Configuration name="Komatsu Orange"          color="0.6 0.5 0"             />
        <designColor3Configuration name="Komatsu Old Orange"      color="0.739 0.292 0.036"     />
        <designColor3Configuration name="Komatsu Old Grey"        color="0.114 0.118 0.130"     />
        <designColor3Configuration name="Komatsu White"           color="0.7 0.7 0.75"          />
        <designColor3Configuration name="Komatsu Dark Blue"       color="0.002 0.019 0.038"     />
        <designColor3Configuration name="Komatsu New Blue"        color="0.06 0.06 0.16"        />
        <designColor3Configuration name="Komatsu Navy Blue"       color="0.09 0.13 0.26"        />
        <designColor3Configuration name="Komatsu Blue"            color="0 0.000212 0.06072"    />
	
        <material materialSlotName="tubes_mat"/>
    </designColor3Configurations>
	
	<speedRotatingParts>
        <speedRotatingPart node="rollerDown1"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerDown2"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerDown3"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerDown3"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerDown4"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerDown5"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerDown6"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerDown7"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerDown8"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerDown11"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerDown12"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerDown13"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerDown13"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerDown14"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerDown15"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerDown16"  radius="0.837" wheelIndex="1" />
		
        <speedRotatingPart node="rollerUp1"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerUp2"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerUp3"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerUp4"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerUp5"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="rollerUp6"  radius="0.837" wheelIndex="1" />
		
        <speedRotatingPart node="gear1"  radius="1.1" wheelIndex="1" />
        <speedRotatingPart node="gear2"  radius="1.1" wheelIndex="1" />
		
        <speedRotatingPart node="rollerFront1"  radius="1.1" wheelIndex="1" />
        <speedRotatingPart node="rollerFront2"  radius="1.1" wheelIndex="1" />
    </speedRotatingParts> 
	
	<dynamicallyLoadedParts>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown1" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown2" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown3" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown3" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown4" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown5" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown6" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown7" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown8"  filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown11" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown12" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown13" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown13" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown14" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown15" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="rollerDown16" filename="shared/shareFSM.i3d"/>
		
        <dynamicallyLoadedPart node="0|3" linkNode="rollerUp1" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|3" linkNode="rollerUp2" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|3" linkNode="rollerUp3" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|3" linkNode="rollerUp4" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|3" linkNode="rollerUp5" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|3" linkNode="rollerUp6" filename="shared/shareFSM.i3d"/>
		
        <dynamicallyLoadedPart node="0|0" linkNode="gear1" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|0" linkNode="gear2" filename="shared/shareFSM.i3d"/>
		
        <dynamicallyLoadedPart node="0|2" linkNode="rollerFront1" filename="shared/shareFSM.i3d"/>
        <dynamicallyLoadedPart node="0|2" linkNode="rollerFront2" filename="shared/shareFSM.i3d"/>
		
        <dynamicallyLoadedPart node="0|0" linkNode="f11" filename="shared/fireShared.i3d"/>
        <dynamicallyLoadedPart node="0|0" linkNode="f12" filename="shared/fireShared.i3d"/>
        <dynamicallyLoadedPart node="0|0" linkNode="f13" filename="shared/fireShared.i3d"/>
		
        <dynamicallyLoadedPart node="0|1" linkNode="f21" filename="shared/fireShared.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="f22" filename="shared/fireShared.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="f23" filename="shared/fireShared.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="f24" filename="shared/fireShared.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="f25" filename="shared/fireShared.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="f26" filename="shared/fireShared.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="f27" filename="shared/fireShared.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="f28" filename="shared/fireShared.i3d"/>
		
        <dynamicallyLoadedPart node="0|2" linkNode="f41" filename="shared/fireShared.i3d"/>
        <dynamicallyLoadedPart node="0|2" linkNode="f42" filename="shared/fireShared.i3d"/>
        <dynamicallyLoadedPart node="0|2" linkNode="f43" filename="shared/fireShared.i3d"/>
        <dynamicallyLoadedPart node="0|2" linkNode="f44" filename="shared/fireShared.i3d"/>
		
        <dynamicallyLoadedPart node="0|4" linkNode="sharedBody" filename="shared/shareFSM.i3d"/>
		
    </dynamicallyLoadedParts>
	
	  <dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
			<group name="WORKING"    isMotorRunning="true"/>
        </groups>

        <default>
			<dashboard displayType="VISIBILITY" node="DashPre" groups="MOTOR_STARTING" />
			<dashboard displayType="VISIBILITY" node="screen2CameraPre" groups="MOTOR_STARTING" />
			
			<dashboard displayType="VISIBILITY" node="cameraDisplayRoot" groups="WORKING" />
			
			<dashboard displayType="VISIBILITY" node="screenNedles" groups="WORKING" />
			<dashboard displayType="VISIBILITY" node="dashScreenOn" groups="WORKING" />
		</default> 
    </dashboard> 
	
<i3dMappings>
  <i3dMapping id="mainComp" node="0>" />
  <i3dMapping id="chassisMainVis" node="0>0" />
  <i3dMapping id="chassisRot" node="0>0|0" />
  <i3dMapping id="chassisVis" node="0>0|0|0" />
  <i3dMapping id="TrackLeft" node="0>0|0|1" />
  <i3dMapping id="TrackRight" node="0>0|0|2" />
  <i3dMapping id="compJoint" node="0>0|1" />
  <i3dMapping id="rollersRef" node="0>0|2" />
  <i3dMapping id="gear1" node="0>0|2|0" />
  <i3dMapping id="gear2" node="0>0|2|1" />
  <i3dMapping id="rollerDown1" node="0>0|2|2" />
  <i3dMapping id="rollerDown10" node="0>0|2|3" />
  <i3dMapping id="rollerDown11" node="0>0|2|4" />
  <i3dMapping id="rollerDown12" node="0>0|2|5" />
  <i3dMapping id="rollerDown13" node="0>0|2|6" />
  <i3dMapping id="rollerDown14" node="0>0|2|7" />
  <i3dMapping id="rollerDown15" node="0>0|2|8" />
  <i3dMapping id="rollerDown16" node="0>0|2|9" />
  <i3dMapping id="rollerDown2" node="0>0|2|10" />
  <i3dMapping id="rollerDown3" node="0>0|2|11" />
  <i3dMapping id="rollerDown4" node="0>0|2|12" />
  <i3dMapping id="rollerDown5" node="0>0|2|13" />
  <i3dMapping id="rollerDown6" node="0>0|2|14" />
  <i3dMapping id="rollerDown7" node="0>0|2|15" />
  <i3dMapping id="rollerDown8" node="0>0|2|16" />
  <i3dMapping id="rollerDown9" node="0>0|2|17" />
  <i3dMapping id="rollerFront1" node="0>0|2|18" />
  <i3dMapping id="rollerFront2" node="0>0|2|19" />
  <i3dMapping id="rollerUp1" node="0>0|2|20" />
  <i3dMapping id="rollerUp2" node="0>0|2|21" />
  <i3dMapping id="rollerUp3" node="0>0|2|22" />
  <i3dMapping id="rollerUp4" node="0>0|2|23" />
  <i3dMapping id="rollerUp5" node="0>0|2|24" />
  <i3dMapping id="rollerUp6" node="0>0|2|25" />
  <i3dMapping id="cameraEdit" node="0>0|3" />
  <i3dMapping id="Wheels" node="0>0|4" />
  <i3dMapping id="wheelL1" node="0>0|4|0" />
  <i3dMapping id="wheelL2" node="0>0|4|1" />
  <i3dMapping id="wheelL3" node="0>0|4|2" />
  <i3dMapping id="wheelL4" node="0>0|4|3" />
  <i3dMapping id="wheelR1" node="0>0|4|4" />
  <i3dMapping id="wheelR2" node="0>0|4|5" />
  <i3dMapping id="wheelR3" node="0>0|4|6" />
  <i3dMapping id="wheelR4" node="0>0|4|7" />
  <i3dMapping id="cameras" node="0>0|5" />
  <i3dMapping id="outdoorCameraTarget" node="0>0|5|0" />
  <i3dMapping id="outdoorCamera1" node="0>0|5|0|0" />
  <i3dMapping id="cameraRaycastNode1" node="0>0|5|1" />
  <i3dMapping id="cameraRaycastNode2" node="0>0|5|2" />
  <i3dMapping id="cameraRaycastNode3" node="0>0|5|3" />
  <i3dMapping id="shadowFocusBox" node="0>0|5|4" />
  <i3dMapping id="mainCompBody" node="1>" />
  <i3dMapping id="bodyRot" node="1>0" />
  <i3dMapping id="bodyVis" node="1>0|0" />
  <i3dMapping id="exactFillRootNodeFuel" node="1>0|0|0" />
  <i3dMapping id="exhaustParticle1" node="1>0|0|1" />
  <i3dMapping id="exhaustParticle2" node="1>0|0|2" />
  <i3dMapping id="exhaustParticle3" node="1>0|0|3" />
  <i3dMapping id="exhaustParticle4" node="1>0|0|4" />
  <i3dMapping id="exhaustParticle5" node="1>0|0|5" />
  <i3dMapping id="exhaustParticle6" node="1>0|0|6" />
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