<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="sharedFSM1.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.5"/>
  </Asset>

  <Files>
    <File fileId="3" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="5" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="4" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_diffuse.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticGraniteGrainSmall_specular.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="1" filename="../textures/bodyGrayMat_normal.png"/>
    <File fileId="2" filename="../textures/bodyGrayMat_vmask.png"/>
    <File fileId="11" filename="../textures/plastiRubberMat_normal.png"/>
    <File fileId="12" filename="../textures/plastiRubberMat_vmask.png"/>
  </Files>


  <Materials>
    <Material name="bodyGrey_metalPaintedMat" materialId="5" customShaderId="3">
      <Normalmap fileId="1"/>
      <Glossmap fileId="2"/>
      <Custommap name="detailSpecular" fileId="4"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="6"/>
      <CustomParameter name="colorScale" value="0.03 0.03 0.03"/>
    </Material>
    <Material name="parts_plasticGraniteGrainSmallMat" materialId="6" customShaderId="3">
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="5"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="colorScale" value="0.04 0.04 0.04"/>
    </Material>
    <Material name="parts_rubberBlackMat" materialId="7" customShaderId="3">
      <Normalmap fileId="11"/>
      <Glossmap fileId="12"/>
      <Custommap name="detailSpecular" fileId="15"/>
      <Custommap name="detailNormal" fileId="16"/>
      <Custommap name="detailDiffuse" fileId="17"/>
      <CustomParameter name="colorScale" value="0.05 0.05 0.05"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="sharedFSM1.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="shared1" nodeId="12">
      <Shape name="bodyGrey" translation="-0.759 -0.339 -6.312" shapeId="1" clipDistance="300" nodeId="13" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="PlasticRubber.001" shapeId="2" clipDistance="300" nodeId="14" castsShadows="true" receiveShadows="true" materialIds="6"/>
        <Shape name="rubber" shapeId="3" clipDistance="300" nodeId="15" castsShadows="true" receiveShadows="true" materialIds="7"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
