<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="D155AXi" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation> Made By FS Miner For FS25</annotation>
	
    <storeData>
        <name>D155AXi Mining Dozer</name>
        <specs>
            <power>636</power>
            <maxSpeed>10</maxSpeed>
        </specs>
        <function>$l10n_function_FSMDozer</function>
        <storePacks>
            <storePack>FSM_CREATIONS_DOZERS</storePack>
        </storePacks>
        <image>store_375.dds</image>
        <price>955000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>KOMATSU</brand>
        <category>miscDrivables</category>
    </storeData>
    <base>
        <typeDesc>$typeDesc_FSMDozer</typeDesc>
        <filename>d155.i3d</filename>
        <size width="3.5" length="6.5" height="3" />
        <sounds filename="sounds/375A.xml"/>
        <components>
            <component centerOfMass="0 0.3 0" solverIterationCount="10" mass="30225"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="Dozer" />
        <mapHotspot type="TRACTOR" />
    </base>
   
   <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN">
                <wheels speedDependentRotateBack="false" autoRotateBackSpeed="4">
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WFL"        radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WFR"       radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WRL"  radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WRR" radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WML"   radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WMR"  radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WML1"         radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WMR1"        radius="0.5" width="0.78" mass="12.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                </wheels>
				
                <crawlers>
                    <crawler filename="tracks/FSMtracks.xml" linkNode="trackLeft"  wheelIndex="1" isLeft="true"/>
                    <crawler filename="tracks/FSMtracks.xml" linkNode="trackRight"  wheelIndex="2" isLeft="false"/>
                </crawlers>	
            </wheelConfiguration>
        </wheelConfigurations>
		
        <ackermannSteeringConfigurations>
			<ackermannSteering rotSpeed="55" rotMax="70" rotCenter="0 0" />	
		</ackermannSteeringConfigurations>	
    </wheels>
	
	  <!-- <speedRotatingParts>
        <speedRotatingPart node="0>0|2|1" radius="0.437" wheelIndex="1" />
        <speedRotatingPart node="0>0|2|2" radius="0.437" wheelIndex="1" />
        <speedRotatingPart node="0>0|2|3" radius="0.437" wheelIndex="1" />
        <speedRotatingPart node="0>0|2|4" radius="0.437" wheelIndex="1" />
    </speedRotatingParts>   -->
	
    <enterable isTabbable="true">
        <enterReferenceNode node="0>"/>
        <exitPoint node="exitPoint"/>
		<cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCamera" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="40" translation="0 0 6.5" rotation="-17.5 180 0" >
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox" suspensionNodeIndex="1"/>
        </cameras>
		
		  <characterNode node="player_skin" cameraMinDistance="1.5" spineRotation="-90 0 90">
			<target ikChain="rightFoot" targetNode="player_rightFoot" />
			<target ikChain="leftFoot" targetNode="player_leftFoot" />
			<target ikChain="rightArm" targetNode="player_rightHand"  poseId="wideFingers"/>
			<target ikChain="leftArm" targetNode="player_leftHand" poseId="wideFingers"/>
		 </characterNode> 
		 
       <dashboards>
            <dashboard displayType="TEXT" valueType="time" node="iconTime" textSize="0.008" textMask="00:00" font="GENERIC" textAlignment="CENTER" textColor="1 1 1 0" emissiveScale="0.4" groups="MOTOR_ACTIVE"/>
        </dashboards>
		
		<mirrors>
            <mirror node="rearCamera_display" cameraNode="rearCamera_camera" prio="2" cameraFovY="70" />
      </mirrors>
	  
    </enterable>
	
	  
	
    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="533" fillType="diesel"/>
              </consumerConfiguration>
        </consumerConfigurations>
        <differentialConfigurations>
            <differentialConfiguration>
               <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.6" wheelIndex1="1" wheelIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.8" wheelIndex1="3" wheelIndex2="4"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.6" wheelIndex1="5" wheelIndex2="6"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.8" wheelIndex1="7" wheelIndex2="8"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="1" differentialIndex2="2"/> <!-- left -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="3" differentialIndex2="4"/> <!-- right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="2.5" differentialIndex1="5" differentialIndex2="6"/> <!-- left-right -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        <motorConfigurations>
            <motorConfiguration  hp="636">
                <motor torqueScale="5.9" minRpm="800" maxRpm="2500" maxForwardSpeed="10" maxBackwardSpeed="10" brakeForce="10" lowBrakeForceScale="2">
                    <torque normRpm="0.45" torque="0.5"/>
                    <torque normRpm="0.5" torque="0.59"/>
                    <torque normRpm="0.59" torque="0.75"/>
                    <torque normRpm="0.72" torque="0.9"/>
                    <torque normRpm="0.86" torque="1"/>
                    <torque normRpm="1" torque="1.2"/>
                </motor> 
                <transmission minForwardGearRatio="16.5" maxForwardGearRatio="300" minBackwardGearRatio="32" maxBackwardGearRatio="300"/>  
             </motorConfiguration>
			 
        </motorConfigurations>
       <exhaustEffects>
            <exhaustEffect node="exhaustParticle1" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.05" maxRpmScale="1" xzRotationsForward="0 0" xzRotationsBackward="0 0" xzRotationsLeft="0 0" xzRotationsRight="0 0"/>
		</exhaustEffects>
        <motorStartDuration>4500</motorStartDuration>
		
		 <exhaustFlap node="flap" maxRot="-70" rotationAxis="1" />
		 
		 
       <dashboards>
         <dashboard displayType="TEXT" valueType="rpm"       textColor="1 1 1 1" emissiveScale="0.4"   node="numbersRPM"  textSize="0.003" textMask="0000" font="GENERIC" textAlignment="CENTER" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="speed"            node="numbersSpeed"  textSize="0.0056" textMask="000" font="GENERIC" textAlignment="CENTER" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="TEXT" valueType="gear"     textColor="1 0.4 0 3" emissiveScale="0.4"         node="iconGear" textMask="00" textSize="0.0067" font="GENERIC" textAlignment="CENTER" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="tempDisplay" minValueAnim="20" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="tempDisplay1" minValueAnim="20" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="tempDisplay2" minValueAnim="20" maxValueAnim="120" groups="MOTOR_ACTIVE"/>
        </dashboards> 
		 
	</motorized>

	 <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="800">
                        <exactFillRootNode node="exactFillRootNodeFuel" />
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelDisplay" groups="MOTOR_ACTIVE"/>  
                  </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="bulk windrow" capacity="15000" showInShop="false"/> 	
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
	</fillUnit>
	
     <suspensions>
         <suspension node="seat"   weight="150" minTranslation="-0.02 -0.15 0.0" maxTranslation="0.02 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />  

     </suspensions> 
	 
    <leveler fillUnitIndex="2" maxFillLevelPerMS="35">
        <levelerNode node="levelerNode" width="4.8" zOffset="0.484"  minDropWidth="2" maxDropWidth="4" minDropDirOffset="1.514" maxDropDirOffset="2.5" />
        <force node="0>" maxForce="150" direction="1"/>
        <pickUpDirection>1</pickUpDirection>
        <effects>
            <effectNode effectNode="levelerEffectNode" effectClass="LevelerEffect" materialType="leveler" materialTypeId="1" fadeTime="0.5" speed="-1" maxHeight="1.167"/>
        </effects>
    </leveler>
		
    <bunkerSiloCompacter compactingScale="2" /> 
	
	
	 <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts posDirectionText="Add Blade Collisions" negDirectionText="Remove Add Blade Collisions" startAnimTime="0">
                    <foldingPart animationName="collisions" speedScale="1"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>	

	<animations>
      
		<animation name="collisions">
            <part node="collisions" startTime="0" endTime="0.1" startScale="1 1 1" endScale="0 0 0"/>  
		</animation>
		
 	<animation name="fuelDisplay">
            <part node="f1" startTime="0" endTime="1" startRot="0 0 -37" endRot="0 0 37"/>
        </animation>
		<animation name="tempDisplay">
            <part node="tenine" startTime="0" endTime="1" startRot="0 0 -37" endRot="0 0 6"/>
        </animation>
		<animation name="tempDisplay1">
            <part node="t2" startTime="0" endTime="1" startRot="0 0 -37" endRot="0 0 9"/>
        </animation>
		<animation name="tempDisplay2">
            <part node="t3" startTime="0" endTime="1" startRot="0 0 -37" endRot="0 0 3"/>
        </animation>
		
     </animations>
	
	
	<powerConsumer ptoRpm="380" neededMinPtoPower="10" neededMaxPtoPower="10"/>
	
   <cylindered >
   
        <movingTools>
        <movingTool node="bladeArmRot"  isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM2" invertAxis="true" mouseSpeedFactor="0.6" />
                <rotation rotSpeed="25" rotAcceleration="30" rotationAxis="1" rotMax="9" rotMin="-13" startRot="-4" />
                <attacherJoint jointIndices="2" />
            </movingTool>
			
			 <movingTool node="bladeRot" playSound="true" isConsumingPower="true">
                <controls axis="AXIS_CRANE_ARM" invertAxis="false" mouseSpeedFactor="1" iconName="CRANE_ARM1_ROTATE_X" />
                <rotation rotSpeed="30" rotAcceleration="50" rotationAxis="1" rotMax="10" rotMin="-10" startRot="0" />
                <attacherJoint jointIndices="2" />
            </movingTool>
			
        </movingTools> 

        <movingParts>
            <movingPart node="bladeTubes" referencePoint="bladeTubesRef" referenceFrame="bladeTubesRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="bladeTubes1" />
            </movingPart>
			
            <movingPart node="bladeTubesLow" referencePoint="bladeTubesLowRef" referenceFrame="bladeTubesLowRef" isActiveDirty="true" maxUpdateDistance="50">
                <translatingPart node="bladeTubesLow1" />
            </movingPart>
          
		</movingParts>
			 
		  <dashboards>
            <dashboard displayType="ROT" valueType="movingTool" node="joyR" rotAxis="1" minRot="-8" maxRot="9" axis="AXIS_CRANE_ARM2"  doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="movingTool" node="joyR" rotAxis="3" minRot="-15" maxRot="15" axis="AXIS_CRANE_ARM"  doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>  
		
    </cylindered> 
	
   <foliageBending>
        <bendingNode minX="-1.5" maxX="1.5" minZ="-2.8" maxZ="2.65" yOffset="0.5"/>
    </foliageBending>
    
    <wearable wearDuration="480" workMultiplier="1" fieldMultiplier="1"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
	
	    <connectionHoses> 
	    
         <localHose>
            <hose type="hydraulicIn" node="bladeTubesHose1" length="2" diameter="0.03" straighteningFactor="1.5" isTwoPointHose="true" />
            <target attacherJointIndices="0" type="hydraulic" node="bladeTubesHose11" straighteningFactor="1.5" />
        </localHose> 
         <localHose>
            <hose type="hydraulicIn" node="bladeTubesHose2" length="2" diameter="0.03" straighteningFactor="1.5" isTwoPointHose="true" />
            <target attacherJointIndices="0" type="hydraulic" node="bladeTubesHose21" straighteningFactor="1.5" />
        </localHose> 
         <localHose>
            <hose type="hydraulicIn" node="bladeTubesHose3" length="2" diameter="0.03" straighteningFactor="1.5" isTwoPointHose="true"  />
            <target attacherJointIndices="0" type="hydraulic" node="bladeTubesHose31" straighteningFactor="1.5" />
        </localHose> 
         <localHose>
            <hose type="hydraulicIn" node="bladeTubesHose4" length="2" diameter="0.03" straighteningFactor="1.5" isTwoPointHose="true"  />
            <target attacherJointIndices="0" type="hydraulic" node="bladeTubesHose41" straighteningFactor="1.5" />
        </localHose> 
		
		
	    <target attacherJointIndices="1" type="hydraulicIn"   node="ripperLowerTubehose31"   />
        <target attacherJointIndices="1" type="hydraulicOut"  node="ripperLowerTubehose41"   />
		
        <target attacherJointIndices="1" type="hydraulicIn"   node="ripperUpperTubeHose11"   />
        <target attacherJointIndices="1" type="hydraulicOut"  node="ripperUpperTubeHose21"   /> 
		
	</connectionHoses>   
	
	 <!--  <tensionBeltObject>
        <meshNodes>
            <meshNode node="strap_point" /> 
        </meshNodes>
    </tensionBeltObject> -->
	
	<dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
			<group name="WORKING"    isMotorRunning="true"/>
        </groups>

		 <default>
			 
			 <dashboard displayType="VISIBILITY" node="preloadScreen" groups="MOTOR_STARTING" />
			<dashboard displayType="VISIBILITY" node="cameraDisplayRoot" groups="WORKING" /> 
			<dashboard displayType="VISIBILITY" node="dashPre" groups="MOTOR_STARTING" />
			<dashboard displayType="VISIBILITY" node="dashOn" groups="WORKING" />
			<dashboard displayType="VISIBILITY" node="dash1" groups="WORKING" />
		</default>   
    </dashboard> 
	
	 <drivable>
         <dashboards>
             <dashboard displayType="ROT" valueType="steeringAngle" node="joyL" minRot="0 -20 0" maxRot="0 20 0" doInterpolation="true"/>
        </dashboards> 
		
		 <!--  <
		
		 <idleTurning allowed="true" updateSteeringWheel="false" direction="1" maxSpeed="2" lockDirection="false">
			<wheel node="wheelL1" steeringAngle="-45"/>
            <wheel node="wheelL2" steeringAngle="-30"/>
            <wheel node="wheelL3" steeringAngle="30"/>
            <wheel node="wheelL4" steeringAngle="45"/>
            <wheel node="wheelR1" steeringAngle="45" inverted="true"/>
            <wheel node="wheelR2" steeringAngle="30" inverted="true"/>
            <wheel node="wheelR3" steeringAngle="-30" inverted="true"/>
            <wheel node="wheelR4" steeringAngle="-45" inverted="true"/>
        </idleTurning>-->
		
    </drivable> 
	
	 <speedRotatingParts>
        <speedRotatingPart node="0>0|2|0"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="0>0|2|1"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="0>0|2|2"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="0>0|2|3"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="0>0|2|4"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="0>0|2|5"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="0>0|2|6"  radius="0.837" wheelIndex="1" />
        <speedRotatingPart node="0>0|2|7"  radius="0.837" wheelIndex="1" />
    </speedRotatingParts> 
	
	
	
	 <lights>
        <states>
            <state lightTypes="0" />
            <state lightTypes="0 1" />
            <state lightTypes="0 1 2" />
        </states>
		
       
          <realLights>
            <low>
                <light node="frontLightLow"  lightTypes="0"/>
                <light node="frontLightHigh3" lightTypes="1"/>
                <light node="frontLightHigh" lightTypes="2"/>
            </low>
            <high>
                <light node="frontLightLow"  lightTypes="0"/>
                <light node="frontLightHigh3" lightTypes="1"/>
                <light node="frontLightHigh" lightTypes="2"/>
            </high>
        </realLights> 

		 <defaultLights>
		
            <defaultLight shaderNode="lightsVis" lightTypes="0" /> 
            <defaultLight shaderNode="lightsVis2" lightTypes="1" /> 
            <defaultLight shaderNode="lightsVis1" lightTypes="2" /> 
			
      </defaultLights>
		
		 <dashboards>
		 
            <dashboard displayType="EMITTER" valueType="lightState" node="interiorDecals"     intensity="0.3" lightTypes="0" groups="MOTOR_ACTIVE"/>
			
      </dashboards>
	  
	    <beaconLights>
           <beaconLight node="beaconLightOrange" speed="0.015" filename="$data/shared/assets/beaconLights/lizard/beaconLight12.xml" />
           <beaconLight node="beaconLightGreen" speed="0.015" filename="$data/shared/assets/beaconLights/lizard/beaconLight09.xml" variationName="SAFETY" alwaysActive="true"/>
        </beaconLights>
       
    </lights> 
	
	  <attacherJoints> 
		<attacherJoint node="ripperAttacher"  jointType="FSMdozerRipper" allowsJointLimitMovement="false" allowsLowering="true" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" >
			<schema position="0.86 0" rotation="0" invertX="false" />  
		</attacherJoint> 
		<attacherJoint node="rakeAttach" jointType="skidSteer" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5" >
            <schema position="0.9 0" rotation="0" invertX="true" />
            <!-- <objectChange node="bladeDecalForestier" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="col.009" translationActive="5.49104 7.5 3.3" translationInactive="5.49104 6.94164 3.87703"  />
            <objectChange node="col.011" translationActive="5.49104 7.5 3.3" translationInactive="5.49104 6.94164 3.87703"  />
            <objectChange node="col.012" translationActive="5.49104 7.5 3.3" translationInactive="5.49104 6.94164 3.87703"  /> -->
        </attacherJoint> 
		</attacherJoints> 
		
	<baseColorConfigurations title="Body Color" useDefaultColors="true" defaultColorMaterialTemplateName="calibratedGlossPaint">
		 
        <baseColorConfiguration name="Komatsu Orange New"      color="1 0.546 0"             />
        <baseColorConfiguration name="Komatsu Orange"          color="0.6 0.5 0"             />
        <baseColorConfiguration name="Komatsu Old Orange"      color="0.739 0.292 0.036"     />
        <baseColorConfiguration name="Komatsu Old Grey"        color="0.114 0.118 0.130"     />
        <baseColorConfiguration name="Komatsu Dark Grey"       color="0.03 0.03 0.032"       />
        <baseColorConfiguration name="Komatsu White"           color="0.7 0.7 0.75"          />
        <baseColorConfiguration name="Komatsu Dark Blue"       color="0.002 0.019 0.038"     />
        <baseColorConfiguration name="Komatsu New Blue"        color="0.06 0.06 0.16"        />
        <baseColorConfiguration name="Komatsu Navy Blue"       color="0.09 0.13 0.26"        />
        <baseColorConfiguration name="Komatsu Blue"            color="0 0.000212 0.06072"    />

        <material materialSlotName="body1_mat" materialTemplateUseColorOnly="true" />
    </baseColorConfigurations>

    <designColorConfigurations useDefaultColors="true"  title="Design Color">
	
        <designColorConfiguration name="Komatsu Dark Grey"       color="0.03 0.03 0.032"       />
        <designColorConfiguration name="Komatsu Orange"          color="0.6 0.5 0"             />
        <designColorConfiguration name="Komatsu Old Orange"      color="0.739 0.292 0.036"     />
        <designColorConfiguration name="Komatsu Old Grey"        color="0.114 0.118 0.130"     />
        <designColorConfiguration name="Komatsu White"           color="0.7 0.7 0.75"          />
        <designColorConfiguration name="Komatsu Orange New"      color="1 0.546 0"             />
        <designColorConfiguration name="Komatsu Dark Blue"       color="0.002 0.01 0.03"       />
        <designColorConfiguration name="Komatsu New Blue"        color="0.06 0.06 0.16"        />
        <designColorConfiguration name="Komatsu Navy Blue"       color="0.09 0.13 0.26"        />
        <designColorConfiguration name="Komatsu Blue"            color="0 0.000212 0.06072"    />

        <material materialSlotName="body2_mat" materialTemplateUseColorOnly="true" />
    </designColorConfigurations>

    <designColor2Configurations useDefaultColors="true" title="Blade Color">
	
        <designColor2Configuration name="Komatsu Orange New"      color="1 0.546 0"             />
        <designColor2Configuration name="Komatsu Dark Grey"       color="0.03 0.03 0.032"       />
        <designColor2Configuration name="Komatsu Orange"          color="0.6 0.5 0"             />
        <designColor2Configuration name="Komatsu Old Orange"      color="0.739 0.292 0.036"     />
        <designColor2Configuration name="Komatsu Old Grey"        color="0.114 0.118 0.130"     />
        <designColor2Configuration name="Komatsu White"           color="0.7 0.7 0.75"          />
        <designColor2Configuration name="Komatsu Dark Blue"       color="0.002 0.019 0.038"     />
        <designColor2Configuration name="Komatsu New Blue"        color="0.06 0.06 0.16"        />
        <designColor2Configuration name="Komatsu Navy Blue"       color="0.09 0.13 0.26"        />
        <designColor2Configuration name="Komatsu Blue"            color="0 0.000212 0.06072"    />
	
        <material materialSlotName="blade_mat"/>
    </designColor2Configurations>
	
	<rimColorConfigurations useDefaultColors="true" title="Tracks Color"  >
	
      <rimColorConfiguration    name="Komatsu Orange New"      color="1 0.546 0"             /> 
	  <rimColorConfiguration    name="Komatsu Orange"          color="0.6 0.5 0"             /> 
      <rimColorConfiguration    name="Komatsu Old Orange"      color="0.739 0.292 0.036"     /> 
	  <rimColorConfiguration    name="Komatsu Old Grey"        color="0.114 0.118 0.130"     /> 
	  <rimColorConfiguration    name="Komatsu Dark Grey"       color="0.03 0.03 0.032"       /> 
	  <rimColorConfiguration    name="Komatsu White"           color="0.7 0.7 0.75"          /> 
      <rimColorConfiguration    name="Komatsu Dark Blue"       color="0.002 0.019 0.038"     /> 
      <rimColorConfiguration    name="Komatsu New Blue"        color="0.06 0.06 0.16"        /> 
      <rimColorConfiguration    name="Komatsu Navy Blue"       color="0.09 0.13 0.26"        /> 
	  <rimColorConfiguration    name="Komatsu Blue"            color="0 0.000212 0.06072"    /> 	
		
        <material materialSlotName="tracks_mat" materialTemplateUseColorOnly="true" />
    </rimColorConfigurations>
	
	<machine type="leveler">
	
        <input modes="FLATTEN SMOOTH PAINT" />

        <workArea referenceNode="terraNode" offset="0 0 0" width="4.7" />

        <effects effectTurnOffThreshold="0.3" >
            <effectNode effectNode="terraParticleEffect" effectClass="ParticleEffect" particleType="smoke" emitCountScale="6" delay="0" spriteScale="1.0" ignoreDistanceLifeSpan="true" lifespan="3.0" worldSpace="true" />
        </effects>
		
		   <workSound linkNode="terraNode" file="$data/sounds/vehicles/surfaces/surDirtLoop_01.wav" loops="0" fadeIn="0.2" fadeOut="0.9" pitchScale="0.8" volumeScale="5.2" />
		   
    </machine>

     <design2Configurations title="Extra">
        <design2Configuration name="Standard" price="0">
        </design2Configuration>
		<design2Configuration name="With Beacons" price="500">
            <objectChange node="base"    visibilityActive="true" />
        </design2Configuration>
		<design2Configuration name="With Cage" price="500">
            <objectChange node="cageVis"    visibilityActive="true" />
            <objectChange node="lightsTop"    visibilityActive="false" />
            <objectChange node="exPart"    visibilityActive="false" />
            <objectChange node="antenna"    rotationActive="-90 14.823 0" />
        </design2Configuration>
	</design2Configurations>




<i3dMappings>
  <i3dMapping id="mainComp" node="0>" />
  <i3dMapping id="mainVis" node="0>0" />
  <i3dMapping id="bodyHoses" node="0>0|0" />
  <i3dMapping id="bladeTubesHose11" node="0>0|0|0" />
  <i3dMapping id="bladeTubesHose21" node="0>0|0|1" />
  <i3dMapping id="bladeTubesHose31" node="0>0|0|2" />
  <i3dMapping id="bladeTubesHose41" node="0>0|0|3" />
  <i3dMapping id="ripperLowerTubehose31" node="0>0|0|4" />
  <i3dMapping id="ripperLowerTubehose41" node="0>0|0|5" />
  <i3dMapping id="ripperUpperTubeHose11" node="0>0|0|6" />
  <i3dMapping id="ripperUpperTubeHose21" node="0>0|0|7" />
  <i3dMapping id="bodyVis" node="0>0|1" />
  <i3dMapping id="black" node="0>0|1|0" />
  <i3dMapping id="body" node="0>0|1|1" />
  <i3dMapping id="cooler" node="0>0|1|2" />
  <i3dMapping id="decals.004" node="0>0|1|3" />
  <i3dMapping id="exPart" node="0>0|1|4" />
  <i3dMapping id="flap" node="0>0|1|4|0" />
  <i3dMapping id="exhaustParticle1" node="0>0|1|4|1" />
  <i3dMapping id="glass" node="0>0|1|5" />
  <i3dMapping id="grills" node="0>0|1|6" />
  <i3dMapping id="interior" node="0>0|1|7" />
  <i3dMapping id="plast" node="0>0|1|8" />
  <i3dMapping id="base" node="0>0|1|9" />
  <i3dMapping id="beaconLightOrange" node="0>0|1|9|0" />
  <i3dMapping id="beaconLightGreen" node="0>0|1|9|1" />
  <i3dMapping id="antenna" node="0>0|1|10" />
  <i3dMapping id="cageVis" node="0>0|1|11" />
  <i3dMapping id="cageCol" node="0>0|1|11|0" />
  <i3dMapping id="col.002_0" node="0>0|1|11|0|0" />
  <i3dMapping id="col.003_0" node="0>0|1|11|0|1" />
  <i3dMapping id="col.004" node="0>0|1|11|0|2" />
  <i3dMapping id="col.005" node="0>0|1|11|0|3" />
  <i3dMapping id="col.006" node="0>0|1|11|0|4" />
  <i3dMapping id="col.007" node="0>0|1|11|0|5" />
  <i3dMapping id="cageDecal" node="0>0|1|11|1" />
  <i3dMapping id="decals.001" node="0>0|1|11|2" />
  <i3dMapping id="deco_0" node="0>0|1|11|3" />
  <i3dMapping id="fsMiner1_0" node="0>0|1|11|3|0" />
  <i3dMapping id="fsMiner1_1" node="0>0|1|11|3|1" />
  <i3dMapping id="lightsTop" node="0>0|1|12" />
  <i3dMapping id="lightsVis1" node="0>0|1|12|0" />
  <i3dMapping id="glass.001" node="0>0|1|12|1" />
  <i3dMapping id="plast.001" node="0>0|1|12|2" />
  <i3dMapping id="deco_1" node="0>0|1|13" />
  <i3dMapping id="fsMiner1_2" node="0>0|1|13|0" />
  <i3dMapping id="fsMiner1_3" node="0>0|1|13|1" />
  <i3dMapping id="FSMrearCamera" node="0>0|1|13|2" />
  <i3dMapping id="box" node="0>0|1|13|2|0" />
  <i3dMapping id="cameraDecals" node="0>0|1|13|2|1" />
  <i3dMapping id="preloadScreen" node="0>0|1|13|2|2" />
  <i3dMapping id="cameraDisplayRoot" node="0>0|1|13|2|3" />
  <i3dMapping id="rearCamera_display" node="0>0|1|13|2|3|0" />
  <i3dMapping id="rearCamera_camera" node="0>0|1|13|3" />
  <i3dMapping id="chassisVis" node="0>0|2" />
  <i3dMapping id="chasis.001" node="0>0|2|0" />
  <i3dMapping id="chasis.002" node="0>0|2|1" />
  <i3dMapping id="chasis.004" node="0>0|2|2" />
  <i3dMapping id="chasis.005" node="0>0|2|3" />
  <i3dMapping id="chasis.006" node="0>0|2|4" />
  <i3dMapping id="chasis.007" node="0>0|2|5" />
  <i3dMapping id="chasis.008" node="0>0|2|6" />
  <i3dMapping id="chasis.009" node="0>0|2|7" />
  <i3dMapping id="exactFillRootNodeFuel" node="0>0|2|8" />
  <i3dMapping id="rearAttachers" node="0>0|2|9" />
  <i3dMapping id="ripperAttacher" node="0>0|2|9|0" />
  <i3dMapping id="cameraEdit" node="0>0|2|10" />
  <i3dMapping id="strap_point" node="0>0|2|11" />
  <i3dMapping id="outdoorCamera" node="0>0|2|12" />
  <i3dMapping id="outdoorCamera1" node="0>0|2|12|0" />
  <i3dMapping id="trackRight" node="0>0|2|13" />
  <i3dMapping id="trackLeft" node="0>0|2|14" />
  <i3dMapping id="exitPoint" node="0>0|2|15" />
  <i3dMapping id="aiCollisionTrigger" node="0>0|2|16" />
  <i3dMapping id="wheels" node="0>0|2|17" />
  <i3dMapping id="WFL" node="0>0|2|17|0" />
  <i3dMapping id="WFR" node="0>0|2|17|1" />
  <i3dMapping id="WML" node="0>0|2|17|2" />
  <i3dMapping id="WML1" node="0>0|2|17|3" />
  <i3dMapping id="WMR" node="0>0|2|17|4" />
  <i3dMapping id="WMR1" node="0>0|2|17|5" />
  <i3dMapping id="WRL" node="0>0|2|17|6" />
  <i3dMapping id="WRR" node="0>0|2|17|7" />
  <i3dMapping id="lights" node="0>0|3" />
  <i3dMapping id="lightsVis" node="0>0|3|0" />
  <i3dMapping id="lightsVis2" node="0>0|3|1" />
  <i3dMapping id="redRectangle_01_0" node="0>0|3|2" />
  <i3dMapping id="redRectangle_01_1" node="0>0|3|3" />
  <i3dMapping id="realLights" node="0>0|3|4" />
  <i3dMapping id="frontLightLow" node="0>0|3|4|0" />
  <i3dMapping id="frontLightLow1" node="0>0|3|4|0|0" />
  <i3dMapping id="frontLightHigh" node="0>0|3|4|1" />
  <i3dMapping id="frontLightHigh1" node="0>0|3|4|1|0" />
  <i3dMapping id="frontLightHigh3" node="0>0|3|4|2" />
  <i3dMapping id="frontLightHigh31" node="0>0|3|4|2|0" />
  <i3dMapping id="movingParts" node="0>0|4" />
  <i3dMapping id="bladeArmRot" node="0>0|4|0" />
  <i3dMapping id="black.002" node="0>0|4|0|0" />
  <i3dMapping id="bladeRot" node="0>0|4|0|1" />
  <i3dMapping id="black.003" node="0>0|4|0|1|0" />
  <i3dMapping id="bladeTubesLowRef" node="0>0|4|0|1|1" />
  <i3dMapping id="bladeTubesRef" node="0>0|4|0|1|2" />
  <i3dMapping id="rakeAttach" node="0>0|4|0|1|3" />
  <i3dMapping id="leveler" node="0>0|4|0|1|4" />
  <i3dMapping id="levelerNode" node="0>0|4|0|1|4|0" />
  <i3dMapping id="occlusionArea01" node="0>0|4|0|1|4|1" />
  <i3dMapping id="occlustionArea01Start" node="0>0|4|0|1|4|1|0" />
  <i3dMapping id="occlustionArea01Width" node="0>0|4|0|1|4|1|1" />
  <i3dMapping id="occlustionArea01Height" node="0>0|4|0|1|4|1|2" />
  <i3dMapping id="effects" node="0>0|4|0|1|4|2" />
  <i3dMapping id="levelerEffectNode" node="0>0|4|0|1|4|2|0" />
  <i3dMapping id="terraNode" node="0>0|4|0|1|4|3" />
  <i3dMapping id="terraParticleEffect" node="0>0|4|0|1|4|4" />
  <i3dMapping id="collisions" node="0>0|4|0|1|5" />
  <i3dMapping id="col.001" node="0>0|4|0|1|5|0" />
  <i3dMapping id="col.002_1" node="0>0|4|0|1|5|1" />
  <i3dMapping id="col.003_1" node="0>0|4|0|1|5|2" />
  <i3dMapping id="bladeTubesLow" node="0>0|4|0|2" />
  <i3dMapping id="bladeTubesLow1" node="0>0|4|0|2|0" />
  <i3dMapping id="bladeTubes" node="0>0|4|1" />
  <i3dMapping id="bladeTubes1" node="0>0|4|1|0" />
  <i3dMapping id="bladeTubesHose1" node="0>0|4|1|1" />
  <i3dMapping id="bladeTubesHose2" node="0>0|4|1|2" />
  <i3dMapping id="bladeTubesHose3" node="0>0|4|1|3" />
  <i3dMapping id="bladeTubesHose4" node="0>0|4|1|4" />
  <i3dMapping id="interiorRoot" node="0>0|5" />
  <i3dMapping id="65 inter.001" node="0>0|5|0" />
  <i3dMapping id="dashOn" node="0>0|5|1" />
  <i3dMapping id="dashPre" node="0>0|5|2" />
  <i3dMapping id="interiorDecals" node="0>0|5|3" />
  <i3dMapping id="joyL" node="0>0|5|4" />
  <i3dMapping id="player_leftHand" node="0>0|5|4|0" />
  <i3dMapping id="cone_0" node="0>0|5|4|0|0" />
  <i3dMapping id="cylinder_0" node="0>0|5|4|0|1" />
  <i3dMapping id="cone_1" node="0>0|5|4|0|2" />
  <i3dMapping id="joyR" node="0>0|5|5" />
  <i3dMapping id="player_rightHand" node="0>0|5|5|0" />
  <i3dMapping id="cone_2" node="0>0|5|5|0|0" />
  <i3dMapping id="cylinder_1" node="0>0|5|5|0|1" />
  <i3dMapping id="cone_3" node="0>0|5|5|0|2" />
  <i3dMapping id="seat" node="0>0|5|6" />
  <i3dMapping id="decals.002" node="0>0|5|6|0" />
  <i3dMapping id="indoorCameraTrans" node="0>0|5|6|1" />
  <i3dMapping id="indoorCamera1" node="0>0|5|6|1|0" />
  <i3dMapping id="cameraRaycastNode1" node="0>0|5|6|1|1" />
  <i3dMapping id="cameraRaycastNode2" node="0>0|5|6|1|2" />
  <i3dMapping id="cameraRaycastNode3" node="0>0|5|6|1|3" />
  <i3dMapping id="shadowFocusBox" node="0>0|5|6|1|4" />
  <i3dMapping id="player_skin" node="0>0|5|6|2" />
  <i3dMapping id="cube" node="0>0|5|6|2|0" />
  <i3dMapping id="sphere" node="0>0|5|6|2|1" />
  <i3dMapping id="dashOff" node="0>0|5|7" />
  <i3dMapping id="PlayerTest" node="0>0|5|8" />
  <i3dMapping id="player_rightFoot" node="0>0|5|8|0" />
  <i3dMapping id="cylinder_2" node="0>0|5|8|0|0" />
  <i3dMapping id="cone_4" node="0>0|5|8|0|1" />
  <i3dMapping id="player_leftFoot" node="0>0|5|8|1" />
  <i3dMapping id="cylinder_3" node="0>0|5|8|1|0" />
  <i3dMapping id="cone_5" node="0>0|5|8|1|1" />
  <i3dMapping id="dash1" node="0>0|5|9" />
  <i3dMapping id="fuel1" node="0>0|5|9|0" />
  <i3dMapping id="f1" node="0>0|5|9|0|0" />
  <i3dMapping id="iconGear" node="0>0|5|9|1" />
  <i3dMapping id="iconTime" node="0>0|5|9|2" />
  <i3dMapping id="numbersSpeed" node="0>0|5|9|3" />
  <i3dMapping id="temp2" node="0>0|5|9|4" />
  <i3dMapping id="t2" node="0>0|5|9|4|0" />
  <i3dMapping id="temp3" node="0>0|5|9|5" />
  <i3dMapping id="t3" node="0>0|5|9|5|0" />
  <i3dMapping id="tempEngine" node="0>0|5|9|6" />
  <i3dMapping id="tenine" node="0>0|5|9|6|0" />
  <i3dMapping id="numbersRPM" node="0>0|5|9|7" />
  <i3dMapping id="mirror1" node="0>0|5|10" />
</i3dMappings>

</vehicle>