<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="Crusher" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation> Build By FS Miner For FS25</annotation>

    <storeData>
        <name>SM 620K</name>
        <specs>
            <power>425</power>
            <maxSpeed>10</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_Trommel</function>
        </functions>
        <storePacks>
            <storePack>FSM_CREATIONS</storePack>
        </storePacks>
        <image>store_620k.dds</image>
        <price>126000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>DROPPSTADT</brand>
        <category>misc</category>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_Trommel</typeDesc>
        <filename>TerexFinlay.i3d</filename>
        <size width="10" length="5"  height="2.1" />
        <sounds filename="sounds/terex.xml" />
        <components>
            <component centerOfMass="0 0 -1.685" solverIterationCount="10" mass="17250" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="Trommel" />
    </base>

 <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN">
                <wheels speedDependentRotateBack="false" autoRotateBackSpeed="4">
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WFL"        radius="0.32" width="0.62" mass="10.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WFR"       radius="0.32" width="0.62" mass="10.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WRL"  radius="0.32" width="0.62" mass="0.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WRR" radius="0.32" width="0.62" mass="0.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WML"   radius="0.32" width="0.62" mass="0.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel>
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WMR"  radius="0.32" width="0.62" mass="0.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WML1"         radius="0.32" width="0.62" mass="10.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                    <wheel hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" rotSpeed="1" showSteeringAngle="false" restLoad="1.1" repr="WMR1"        radius="0.32" width="0.62" mass="10.2" frictionScale="2.5" tireType="crawler" initialCompression="8" suspTravel="0.15" spring="75" damper="30" yOffset="-0.015" supportsWheelSink="false" />
                        <tire tireTrackAtlasIndex="5"/>
                    </wheel>
                </wheels>
                <crawlers>
                    <crawler filename="tracks/Tracks.xml" linkNode="LeftTrack" wheelIndex="1" isLeft="true" />
                    <crawler filename="tracks/Tracks.xml" linkNode="RightTrack" wheelIndex="2" isLeft="false" />
                </crawlers>
            </wheelConfiguration>
        </wheelConfigurations>
        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="50" rotMax="60" rotCenter="0 -0.6658" />
        </ackermannSteeringConfigurations>
    </wheels>

    <ai supportsAIJobs="false">
        <agentAttachment />
    </ai>

    <enterable>
        <exitPoint node="exitPoint" />
        <enterReferenceNode node="Main_Col" />
        <cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1"
                transMin="5" transMax="40" translation="0 0 10" rotation="-20 180 0" />
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.8" transMin="0" transMax="0" useMirror="true" isInside="true" />
        </cameras>
    </enterable>
    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="48" fillType="diesel" />  <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="2" usage="3.0" fillType="def" />     <!-- usage is per hour at max load and max rpm -->
            </consumerConfiguration>
        </consumerConfigurations>

        <motorConfigurations>
            <motorConfiguration price="0" hp="396">
                <motor torqueScale="2.165" minRpm="650" maxRpm="1700" maxForwardSpeed="8" maxBackwardSpeed="8" brakeForce="18" lowBrakeForceScale="0.22"
                    lowBrakeForceSpeedLimit="1" ptoMotorRpmRatio="3">
                    <torque normRpm="0.45" torque="0.4" />
                    <torque normRpm="0.5" torque="0.5" />
                    <torque normRpm="0.59" torque="0.6" />
                    <torque normRpm="0.72" torque="0.7" />
                    <torque normRpm="0.86" torque="0.9" />
                    <torque normRpm="1" torque="1" />
                </motor>
                <transmission minForwardGearRatio="8.8" maxForwardGearRatio="250" minBackwardGearRatio="25" maxBackwardGearRatio="250" />
            </motorConfiguration>
        </motorConfigurations>
       <differentialConfigurations>
            <differentialConfiguration>
               <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.6" wheelIndex1="1" wheelIndex2="2"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.8" wheelIndex1="3" wheelIndex2="4"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.6" wheelIndex1="5" wheelIndex2="6"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="2.8" wheelIndex1="7" wheelIndex2="8"/>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="1" differentialIndex2="2"/> <!-- left -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="3" differentialIndex2="4"/> <!-- right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="2.5" differentialIndex1="5" differentialIndex2="6"/> <!-- left-right -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        <motorStartDuration>2500</motorStartDuration>
    </motorized>


    <lights>
        <states>
            <state lightTypes="0" />
        </states>


        <beaconLights>
            <beaconLight node="0>0|1|0|2|3|0" filename="$data/shared/assets/beaconLights/lizard/beaconLight11.xml" />
        </beaconLights>


        <realLights>
            <high>
                <light node="0>0|3|2|0" lightTypes="0" />
                <light node="0>0|3|2|1" lightTypes="0" />
                <light node="0>0|3|2|2" lightTypes="0" />
                <light node="0>0|3|2|3" lightTypes="0" />
            </high>
        </realLights>

        <defaultLights>
            <defaultLight shaderNode="0>0|3|1|0|0|1" intensity="80" lightTypes="0" />
            <defaultLight shaderNode="0>0|3|1|1|0|1" intensity="80" lightTypes="0" />
            <defaultLight shaderNode="0>0|3|1|2|0|1" intensity="80" lightTypes="0" />
            <defaultLight shaderNode="0>0|3|1|3|0|1" intensity="80" lightTypes="0" />
        </defaultLights>
    </lights>

    

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit fillTypes="diesel" capacity="620" unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" >
                        <exactFillRootNode node="exactFillRootNodeFuel" />
                  </fillUnit>
                    <fillUnit fillTypes="def" capacity="39" unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" />
                     <fillUnit capacity="18000" unitTextOverride="$l10n_unit_literShort" fillTypes="DIRT RUBBLE RIVERSAND" showOnHud="true" showInShop="false" updateMass="false" >
                        <exactFillRootNode node="exactFillRootNode" />
                        <autoAimTargetNode node="AimTargetNode" />
                    </fillUnit>
					
                    <fillUnit capacity="150" unitTextOverride="$l10n_unit_literShort" fillTypes="SAND RIVERSANDP DIRT" showOnHud="true" showInShop="false" updateMass="false" />
                    <fillUnit capacity="150" unitTextOverride="$l10n_unit_literShort" fillTypes="GRAVEL STONE" showOnHud="true" showInShop="false" updateMass="false" />
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>
	
	<fillVolume>
        <fillVolumeConfigurations>
            <fillVolumeConfiguration>
                <volumes>
                    <volume node="fillVolumeShape" maxDelta="2.0" maxAllowedHeapAngle="11" fillUnitIndex="3" />
                </volumes>
            </fillVolumeConfiguration>
        </fillVolumeConfigurations>
        <unloadInfos>
            <unloadInfo>
                <node node="unloadInfoSide" width="0.5" length="0.5" />
                <node node="unloadInfo" width="0.5" length="0.5" />
            </unloadInfo>
        </unloadInfos>
    </fillVolume>

  
	<materialProcessor
        type="split"
        needsToBePoweredOn="true"
        needsToBeTurnedOn="true"
        canToggleDischargeToGround="true"
        defaultCanDischargeToGround="false"
        canDischargeToGroundAnywhere="false"
        canDischargeToAnyObject="false">
        <configurations>
            <configuration name="Rubble Screening" litersPerSecond="1500">
                <input fillType="RUBBLE" fillUnitIndex="3">
                    <output fillType="SAND" fillUnitIndex="4" ratio="0.3" />
                    <output fillType="GRAVEL" fillUnitIndex="5" ratio="0.7" />
                </input>
            </configuration>
			
			<configuration name="RiverSand Screening" litersPerSecond="1500">
                <input fillType="RIVERSAND" fillUnitIndex="3">
                    <output fillType="RIVERSANDP" fillUnitIndex="4" ratio="0.6" />
                    <output fillType="STONE" fillUnitIndex="5" ratio="0.4" />
                </input>
            </configuration>
			
			<configuration name="Dirt Screening" litersPerSecond="1500">
                <input fillType="DIRT" fillUnitIndex="3">
                    <output fillType="DIRT" fillUnitIndex="4" ratio="0.6" />
                    <output fillType="STONE" fillUnitIndex="5" ratio="0.4" />
                </input>
            </configuration>
			
        </configurations>

        <dischargeNodes>
            <node node="dischargeNodeSide" emptySpeed="300" fillUnitIndex="4" unloadInfoIndex="1" stopDischargeIfNotPossible="true" effectTurnOffThreshold="1000" >
                <activationTrigger node="activationTriggerSide" />
                <raycast useWorldNegYDirection="true" />
                <info width="0.5" length="0.5" />
                 <effects>
                        <effectNode effectClass="MorphPositionEffect" effectNode="effectMainBelt1" materialType="belt" fadeTime="0.3" speed="0.25"
                            scrollLength="4"
                            scrollSpeed="1.1" />
                        <effectNode effectClass="MorphPositionEffect" effectNode="effectMainBelt2" materialType="belt" fadeTime="0.3" speed="0.25"
                            scrollLength="4"
                            scrollSpeed="1.1" />
                        <effectNode effectNode="effect1" materialType="unloading" fadeTime="0.8" alignXAxisToWorldY="true" extraDistance="0.2" />
                        <effectNode effectNode="effect2" materialType="unloading" fadeTime="0.8" alignXAxisToWorldY="true" extraDistance="0.2" />
                        <effectNode effectNode="effectSmoke2" materialType="unloadingSmoke" fadeTime="2" />
                        <effectNode effectClass="MorphPositionEffect" effectNode="effectDischargeBelt" materialType="belt" fadeTime="0.2" speed="0.25"
                            scrollLength="4"
                            scrollSpeed="1.1" />
                        <effectNode effectNode="effectDischarge" materialType="unloading" fadeTime="0.2" alignXAxisToWorldY="true" extraDistance="0.2" />
                        <effectNode effectNode="effectSmoke1" materialType="unloadingSmoke" fadeTime="0" />
                    </effects>
                <dischargeStateSound template="augerBelt" pitchScale="0.7" volumeScale="1.4" fadeIn="0.2" fadeOut="1" innerRadius="1.0" outerRadius="40.0" linkNode="dischargeNodeSide" />
                <fillLevelSound threshold="0.9" template="rollbeltAlarm" linkNode="alarmSoundNode" />
            </node>

            <node node="dischargeNodeFront" emptySpeed="200" fillUnitIndex="5" unloadInfoIndex="2" stopDischargeIfNotPossible="true" effectTurnOffThreshold="1000" >
                <activationTrigger node="activationTriggerFront" />
                <raycast useWorldNegYDirection="true" />
                <info width="0.5" length="0.5" />
                   <effects>
                       <effectNode effectClass="MorphPositionEffect" effectNode="effectDischargeBeltFront" materialType="belt" fadeTime="1" speed="0.25" scrollLength="4"
                    scrollSpeed="1.1" />
                <effectNode effectNode="effectDischargeFront" materialType="unloading" fadeTime="0.2" alignXAxisToWorldY="true" extraDistance="0.2" />
                <effectNode effectNode="effectSmokeFront" materialType="unloadingSmoke" fadeTime="0" />
                <effectNode effectNode="effectDischarge1Front" materialType="unloading" fadeTime="0" alignXAxisToWorldY="true" extraDistance="0.2" />
           
                    </effects>
                <dischargeStateSound template="augerBelt" pitchScale="0.7" volumeScale="1.4" fadeIn="0.2" fadeOut="1" innerRadius="1.0" outerRadius="40.0" linkNode="dischargeNodeFront" />
                <fillLevelSound threshold="0.9" template="rollbeltAlarm" linkNode="alarmSoundNode" />
            </node>
        </dischargeNodes>
    </materialProcessor>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
               <foldingParts posDirectionText="Transport Position" negDirectionText="Operating Position" startAnimTime="1">
			<foldingPart animationName="fold" speedScale="1"/>
        </foldingParts>
              </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
		<animation name="fold">
            <part node="BeltFront" startTime="0" endTime="2" startTrans="-0.012 1.867 8.646" endTrans="-0.012 1.867 9.278" />
            <part node="BeltFront" startTime="2" endTime="4" startRot="0 0 0" endRot="25.761 0 0" />
            <part node="BeltFront" startTime="4" endTime="6" startTrans="-0.012 1.867 9.278" endTrans="-0.012 1.867 3.652" />

            <part node="BeltSide" startTime="0" endTime="2" startTrans="3.188 1.58 5.43" endTrans="3.791 1.58 5.43" />
            <part node="BeltSide" startTime="2" endTime="3" startRot="0 0 0" endRot="0 -90 0" />
            <part node="BeltSide" startTime="3" endTime="4" startRot="0 -90 0" endRot="90.761 -64.132 -90" />
            <part node="BeltSide" startTime="4" endTime="6" startTrans="3.791 1.58 5.43" endTrans="3.791 2.186 9.381" />
            <part node="BeltSide" startTime="6" endTime="8" startTrans="3.791 2.186 9.381" endTrans="-0.012 2.186 9.381" />
            <part node="BeltSide" startTime="8" endTime="10" startTrans="-0.012 2.386 9.381" endTrans="-0.012 2.386 3.652" />


            <part node="BeltSideCables" startTime="0" endTime="1" startScale="1 1 1" endScale="0 0 0" />
            <part node="BeltFrontCables" startTime="0" endTime="1" startScale="1 1 1" endScale="0 0 0" />
        </animation>
    </animations>


    <powerConsumer forceNode="0>" maxForce="26" ptoRpm="400" neededMaxPtoPower="20" />

    <turnOnVehicle>
        <animationNodes>
            <!--  <animationNode node="beltbigrollersB1" rotSpeed="250"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="beltbigrollersS1" rotSpeed="250"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="beltbigrollersB2" rotSpeed="250"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="BeltDownRoller1" rotSpeed="-500"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="BeltDownRoller2" rotSpeed="-500"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="BeltDownRoller3" rotSpeed="-500"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="beltbigrollersB1" rotSpeed="250"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="beltbigrollersS12" rotSpeed="-500"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="BeltDownRoller4" rotSpeed="-500"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="BeltDownRoller5" rotSpeed="-500"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/>
            <animationNode node="BeltDownRoller6" rotSpeed="-500"  rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="2"/> -->
            <animationNode node="DrumScreen" rotSpeed="200" rotAxis="3" turnOnFadeTime="10" turnOffFadeTime="7" />
            <animationNode node="BroomRot" rotSpeed="200" rotAxis="3" turnOnFadeTime="10" turnOffFadeTime="7" />
            <animationNode node="belt_vis1" rotSpeed="-20" rotAxis="1" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
            <animationNode node="belt_vis2" rotSpeed="-20" rotAxis="1" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
            <animationNode node="belt_vis3" rotSpeed="-20" rotAxis="1" shaderComponentScale="0 1 0 0" shaderParameterName="offsetUV" />
        </animationNodes>
        <sounds>
            <start template="woodChipperStart" linkNode="0>" volumeScale="1.4"/>
            <idle  template="woodChipperIdle"  linkNode="0>" volumeScale="1.4"/>
            <stop  template="woodChipperStop"  linkNode="0>" volumeScale="1.4"/>
             <work template="augerBelt" pitchScale="0.5" volumeScale="3.6" fadeIn="0.2" fadeOut="1" innerRadius="1.0" outerRadius="40.0"  linkNode="belt_vis1"/>
             <work template="augerBelt" pitchScale="0.8" volumeScale="2.0" fadeIn="0.2" fadeOut="1" innerRadius="1.0" outerRadius="40.0" linkNode="belt_vis2"/>
             <work template="augerBelt" pitchScale="0.4" volumeScale="2.0" fadeIn="0.2" fadeOut="1" innerRadius="1.0" outerRadius="40.0" linkNode="belt_vis3"/>
             <work template="augerLoop" pitchScale="0.7" volumeScale="4.0" fadeIn="0.2" fadeOut="2" innerRadius="1.0" outerRadius="40.0" linkNode="DrumScreen"/> 
        </sounds>
    </turnOnVehicle>

    <tensionBeltObject>
        <meshNodes>
            <meshNode node="body" />
            <meshNode node="DrumScreen" />
        </meshNodes>
    </tensionBeltObject>

    <cylindered>
        <movingTools>
            <movingTool node="screenNode" playSound="true">
                <controls axis="AXIS_CRANE_ARM4" invertAxis="false" invertMouseAxis="false" speedFactor="0.6" />
                <rotation rotSpeed="70" rotAcceleration="200" rotMax="45" rotMin="0" rotationAxis="3" startRot="0" />
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="Htube1" referencePoint="Htube1Ref" referenceFrame="Htube1Ref" isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="Htube1Punch" />
            </movingPart>
            <movingPart node="Htube2" referencePoint="Htube2Ref" referenceFrame="Htube2Ref" isActiveDirty="true" maxUpdateDistance="30">
                <translatingPart node="Htube2Punch" />
            </movingPart>
        </movingParts>

        <sounds>
            <actionSound template="hydraulicOpen02" pitchScale="0.5" volumeScale="3" linkNode="Htube1" actionNames="TOOL_MOVE_POS TOOL_MOVE_NEG"
                nodes="Htube1" fadeIn="0.1" fadeOut="0.05" />
            <actionSound template="metalLowVar3" pitchScale="1.0" volumeScale="3" linkNode="screenNode"
                actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="screenNode" />
            <actionSound template="cylinderPunch" pitchScale="1.5" volumeScale="1" linkNode="screenNode"
                actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="screenNode" />
            <actionSound template="metalClose" pitchScale="2.5" volumeScale="1" linkNode="screenNode"
                actionNames="TOOL_MOVE_END_NEG_LIMIT TOOL_MOVE_END_POS_LIMIT" nodes="screenNode" />
            <actionSound template="clackVar1" pitchScale="1.5" volumeScale="3" linkNode="screenNode" actionNames="TOOL_MOVE_END_NEG_LIMIT" nodes="screenNode" />
            <actionSound template="clackVar5" pitchScale="1.5" volumeScale="3" linkNode="screenNode" actionNames="TOOL_MOVE_END_POS_LIMIT" nodes="screenNode" />
        </sounds>
    </cylindered>

    <connectionHoses>
        <localHose>
            <hose type="hydraulicIn" node="0>0|1|0|2|2|2" length="0.06" diameter="0.02" straighteningFactor="0.2" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulicIn" node="0>0|1|0|4|0" straighteningFactor="0.2" />
        </localHose>
        <localHose>
            <hose type="hydraulicIn" node="0>0|1|0|2|2|3" length="0.06" diameter="0.02" straighteningFactor="0.2" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulicIn" node="0>0|1|0|4|1" straighteningFactor="0.2" />
        </localHose>
        <localHose>
            <hose type="hydraulicIn" node="0>0|1|0|2|1|2" length="0.06" diameter="0.02" straighteningFactor="0.2" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="0>0|1|0|4|2" straighteningFactor="0.2" />
        </localHose>
        <localHose>
            <hose type="hydraulicIn" node="0>0|1|0|2|1|3" length="0.06" diameter="0.02" straighteningFactor="0.2" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="0>0|1|0|4|3" straighteningFactor="0.2" />
        </localHose>
        <localHose>
            <hose type="hydraulicIn" node="0>0|1|0|1|3" length="0.01" diameter="0.008" straighteningFactor="0.1" isWorldSpaceHose="false" />
            <target attacherJointIndices="1" type="hydraulic" node="0>0|1|0|4|4" straighteningFactor="0.6" />
        </localHose>

    </connectionHoses>
	
	<foliageBending>
        <bendingNode minX="-1.4" maxX="1.4" minZ="-3.2" maxZ="3.2" yOffset="-0.15" node="0>" />
	</foliageBending>
	
   
    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>

    <i3dMappings>
  <i3dMapping id="Main_Col" node="0>" />
  <i3dMapping id="mainTrans" node="0>0" />
  <i3dMapping id="Wheels" node="0>0|0" />
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