<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="527Winch.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.4"/>
  </Asset>

  <Files>
    <File fileId="6" filename="shaders/vehicleShader.xml"/>
    <File fileId="4" filename="textures/winch_normal.png"/>
    <File fileId="5" filename="textures/winch_vmask.png"/>
  </Files>


  <Materials>
    <Material name="mainC" materialId="6" diffuseColor="0.8 0 0.231373 1" specularColor="0.6 1 0">
    </Material>
    <Material name="Trigger" materialId="36" diffuseColor="0.556863 0.556863 0.556863 1">
    </Material>
    <Material name="winch" materialId="5" diffuseColor="0 0.333333 0.8 1" customShaderId="6" customShaderVariation="colorMask">
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <CustomParameter name="colorMat1" value="0.3 0.3 0.3 3"/>
      <CustomParameter name="colorMat2" value="0.7 0.7 0.7 8"/>
      <CustomParameter name="colorMat3" value="0.3 0.3 0.3 28"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="527Winch.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="mainCompWinch" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" clipDistance="300" nodeId="73" materialIds="6" nonRenderable="true">
        <TransformGroup name="mainVisWinch" nodeId="14">
          <TransformGroup name="attachble" nodeId="15">
            <TransformGroup name="attacherRearTrailer" translation="-0.00499792 0.220296 -0.427946" rotation="0 90 0" nodeId="16"/>
            <TransformGroup name="attacherWinch" translation="0 0.389759 0.338954" nodeId="17"/>
          </TransformGroup>
          <TransformGroup name="bodyWinch" nodeId="18">
            <Shape shapeId="2" name="WinchropePart" translation="0 0.546834 -0.224478" nodeId="19" materialIds="5" castsShadows="true" receiveShadows="true"/>
            <Shape shapeId="3" name="winch" translation="0 0.546834 -0.224478" nodeId="95" materialIds="5" castsShadows="true" receiveShadows="true"/>
          </TransformGroup>
          <TransformGroup name="collisions1" nodeId="21">
            <Shape shapeId="4" name="zcol" translation="0 1.00983 -0.0253046" compoundChild="true"     collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" nodeId="22" materialIds="6" nonRenderable="true"/>
            <Shape shapeId="5" name="zcol.002" translation="0 1.00983 -0.0253046" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" nodeId="23" materialIds="6" nonRenderable="true"/>
            <Shape shapeId="6" name="zcol.003" translation="0 1.00983 -0.0253046" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" nodeId="24" materialIds="6" nonRenderable="true"/>
          </TransformGroup>
          <TransformGroup name="winchHoses" nodeId="25">
            <TransformGroup name="1" translation="-0.392609 0.836658 -0.084535" nodeId="26"/>
            <TransformGroup name="4" translation="-0.331504 0.894523 0.115087" rotation="-90 0 0" nodeId="30"/>
            <TransformGroup name="2" translation="-0.39267 0.795596 -0.0850781" nodeId="27"/>
            <TransformGroup name="3" translation="-0.373244 0.894523 0.115087" rotation="-90 -0 0" nodeId="28"/>
            <TransformGroup name="out1" translation="-0.373244 0.9303 0.115087" rotation="-90 0 0" nodeId="29"/>
            <TransformGroup name="in1" translation="-0.331504 0.9303 0.115087" rotation="-90 0 0" nodeId="31"/>
          </TransformGroup>
          <TransformGroup name="winchNodes" nodeId="32">
            <Shape shapeId="7" name="winchTrigger" translation="0 1.21263 -1.63957" kinematic="true" compound="true" trigger="true" collisionFilterGroup="0x100000" collisionFilterMask="0x100000" nodeId="63" materialIds="36" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
            <TransformGroup name="winchRopeNode" translation="1.09807e-07 0.809946 -0.532301" rotation="178.507 -1.86694e-05 -180" nodeId="64"/>
          </TransformGroup>
        </TransformGroup>
      </Shape>
  </Scene>

</i3D>
