<?xml version="1.0" encoding="utf-8" standalone="no"?>
<vehicle type="Belaz"  xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation> Made By FS Miner For FS25</annotation>
    <storeData>
        <name>75601</name>
        <specs>
            <power>880</power>
            <maxSpeed>57</maxSpeed>
        </specs>
		<functions>
            <function>$l10n_function_dumper</function>
        </functions>
        <storePacks>
            <storePack>FSM_CREATIONS_DUMPERS</storePack>
        </storePacks>
       <image>store_75601.dds</image>
        <price>1280000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>Belaz</brand>
         <category>trucks</category>
        
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_truck</typeDesc>
        <filename>Belaz.i3d</filename>
        <size width="9.5" length="15" height="7.5" />
        <sounds filename="sounds/75601.xml"/>
        <components>
            <component centerOfMass="0 2 0" solverIterationCount="10" mass="25250" />
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="Dumper"/>
        <mapHotspot type="TRUCK"/>
    </base>
	
	 <wheels>
        <wheelConfigurations>
             <wheelConfiguration name="Wheels" price="0">
                <wheels autoRotateBackSpeed="2.2">
                   <wheel isLeft="true" hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="6.5" repr="driveNodeL"  driveNode="WFL" radius="1.9" mass="0.60" width="0.60" forcePointRatio="0.5" initialCompression="25" suspTravel="0.2" spring="60" damper="30" frictionScale="1.60" />
                    </wheel>
                    <wheel isLeft="false" hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="1" restLoad="6.5" repr="driveNodeR" driveNode="WFR" radius="1.9" mass="0.60" width="0.60" forcePointRatio="0.5" initialCompression="25" suspTravel="0.2" spring="60" damper="30" frictionScale="1.60" />
                    </wheel>
                    <wheel isLeft="true" hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="6.5" repr="WRL" radius="1.9" mass="0.49" width="1.6" forcePointRatio="0.5" initialCompression="25" suspTravel="0.18" spring="60" damper="30" frictionScale="1.60" />
                        
                    </wheel>
                    <wheel isLeft="false" hasParticles="true" hasTireTracks="true">
                        <physics rotSpeed="0" restLoad="6.5" repr="WRR" radius="1.9" mass="0.49" width="1.6" forcePointRatio="0.5" initialCompression="25" suspTravel="0.18" spring="60" damper="30" frictionScale="1.60" />
                        
                    </wheel>		
                </wheels>
            </wheelConfiguration>	
        </wheelConfigurations>

        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="50" rotMax="40" rotCenterWheel1="2" rotCenterWheel2="3" />
        </ackermannSteeringConfigurations>
    </wheels>
	
	<dynamicallyLoadedParts> 
	
        <dynamicallyLoadedPart node="0|0" linkNode="WFL" filename="shared/sharedFSM.i3d"/>
        <dynamicallyLoadedPart node="0|1" linkNode="WFR" filename="shared/sharedFSM.i3d"/>
        <dynamicallyLoadedPart node="0|2" linkNode="WRL" filename="shared/sharedFSM.i3d"/>
        <dynamicallyLoadedPart node="0|3" linkNode="WRR" filename="shared/sharedFSM.i3d"/>
		
		
    </dynamicallyLoadedParts>
	
	<foliageBending>
        <bendingNode minX="-4.35" maxX="4.35" minZ="-3.15" maxZ="3.1" yOffset="0.5" />
    </foliageBending>
	
	 <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2" />
    <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2" />
	
   <fillUnit>
		<fillUnitConfigurations>
			<fillUnitConfiguration>
				<fillUnits>
					<fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="4000">
                        <exactFillRootNode node="exactFillRootNodeFuel" />
                       <!--   <dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelDisplay" groups="MOTOR_ACTIVE"/>  -->
                  </fillUnit>
					<fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="def" capacity="60" />
					<fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="air" capacity="4000" >
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="airDisplay" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
					<fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="200000" updateMass="false" >
						<exactFillRootNode node="exactFillRootNode" />
						<autoAimTargetNode node="fillAutoAimTargetNode" startZ="2.2" endZ="-4.0" invert="false" fillUnitIndex="4" startPercentage="25" />
                       <!--  <dashboard displayType="ANIMATION" valueType="fillLevel" animName="fillLevel" />  -->
					</fillUnit>	
				</fillUnits>
			</fillUnitConfiguration>
		</fillUnitConfigurations>
	</fillUnit>
	
	<fillVolume>
		<fillVolumeConfigurations>
			<fillVolumeConfiguration>
				<volumes>
					<volume node="fillVolume" maxDelta="0.12" maxAllowedHeapAngle="15" fillUnitIndex="4" />
				</volumes>
			</fillVolumeConfiguration>
		</fillVolumeConfigurations>

		<unloadInfos>
			<unloadInfo>
				<node node="fillVolumeUnloadInfo" width="25.0" length="1.7" />
			</unloadInfo>            
		</unloadInfos>

		<heightNodes>
			<heightNode>
				<refNode node="fillVolumeHeightNodeBack1" />
				<refNode node="fillVolumeHeightNodeBack2" />
				<node node="effectNodes"  orientateToWorldY="true" /> <!-- baseScale="1 1 1" transAxis="0 0 0" transMax="0 0.5 0" -->
			</heightNode>             
		</heightNodes>
	</fillVolume>

	<trailer>
		<trailerConfigurations>
			<trailerConfiguration>
				<trailer>
					<tipSide name="$l10n_info_tipSideBack" dischargeNodeIndex="1" unloadInfoIndex="1">
						<animation name="tipAnimationBack" speedScale="1.0" startTipTime="0.3" />
					</tipSide>                    
				</trailer>
			</trailerConfiguration>
		</trailerConfigurations>
	</trailer>

	<dischargeable>
		<dischargeNode node="dischargeNodeBack" emptySpeed="25000" fillUnitIndex="4" unloadInfoIndex="1">
			<info width="5" length="4" zOffset="-0.2" />
			<effects>
                <effectNode effectClass="TipEffect">
                    <effectNode effectNode="emitterShapeBack" effectClass="ParticleEffect" materialType="unloadingParticle"/>
                    <effectNode effectNode="grainEffectBack" materialType="unloading" fadeTime="0.5" extraDistanceNode="dischargeNodeBack" extraDistance="0.3"/>
				</effectNode>
				<effectNode effectNode="effectSmoke" materialType="smoke" materialTypeId="1" fadeTime="0.5" />
			</effects>
		</dischargeNode>        
	</dischargeable>
	
	<animations>
		
		<animation name="tipAnimationBack">
			<part node="tipperRot" startTime="0.5" endTime="26" startRot="0 0 0" endRot="-39 0 0" />
			<part node="tipperFlaps1" startTime="0.5" endTime="26" startRot="0 0 0" endRot="21 0 0" />
			<part node="tipperFlaps2" startTime="0.5" endTime="26" startRot="0 0 0" endRot="19 0 0" />
			
           
			<sound template="metalLowVar3"   startTime="0.5"   direction="1" volumeScale="14.2" pitchScale="0.3" linkNode="tipperRot" />
            <sound template="clackVar1"      startTime="1.2"   direction="1" volumeScale="7.2" pitchScale="0.1" linkNode="tipperRot" />
            <sound template="metalLowVar3"   startTime="3.2"   direction="1" volumeScale="7.2" pitchScale="0.13" linkNode="tipperRot" />
            <sound template="latchSmall"     startTime="7.2"   direction="1" volumeScale="7.2" pitchScale="0.2" linkNode="tipperRot" />
            <sound template="metalLowVar3"   startTime="9.2"   direction="1" volumeScale="7.2" pitchScale="0.2" linkNode="tipperRot" />
			
			<!--  <part node="effectNodes" startTime="2.2" endTime="14" startRot="0 0 0" endRot="32 0 0" />
			<sound template="metalClose" startTime="0.01" volumeScale="0.3" pitchScale="2.8"/>
            <sound template="clackVar2" startTime="0.1" volumeScale="1" pitchScale="1.7"/>
            <sound template="latchSmall" startTime="0.1" volumeScale="0.15" pitchScale="2.0"/>
            <sound template="clackVar1" startTime="0.3" direction="-1" volumeScale="1.1" pitchScale="1.2"/>
            <sound template="clackVar1" startTime="0.2" direction="0" volumeScale="0.7" pitchScale="1"/>
            <sound template="metalOpen" startTime="0.3" direction="1" volumeScale="1.4" pitchScale="0.8"/>
            <sound template="sheetImp02" startTime="2" direction="1" volumeScale="1" pitchScale="1.3"/>
            <sound template="clackVar6" startTime="2" direction="1" volumeScale="1.3" pitchScale="0.8"/>
            <sound template="clackVar1" startTime="2.9" direction="-1" volumeScale="1.1" pitchScale="1"/>
            <sound template="clackVar5" startTime="0.1" direction="-1" volumeScale="0.8" pitchScale="1"/>
            <sound template="clackVar3" startTime="0.1" direction="-1" volumeScale="0.8" pitchScale="0.9"/> -->
		</animation>
		
		<!-- 
		
		 <animation name="fillLevel"   >
			<part node="0>0|6|15|0" startTime="0" endTime="0.99" visibility="true" />
			<part node="0>0|6|15|0" startTime="0.99" endTime="1" visibility="false" />
			<part node="0>0|6|15|1" startTime="0" endTime="0.99" visibility="false" />
			<part node="0>0|6|15|1" startTime="0.99" endTime="1" visibility="true" />
			
			<part node="0>0|6|18|0" startTime="0" endTime="0.99" visibility="true" />
			<part node="0>0|6|18|0" startTime="0.99" endTime="1" visibility="false" />
			<part node="0>0|6|18|1" startTime="0" endTime="0.99" visibility="false" />
			<part node="0>0|6|18|1" startTime="0.99" endTime="1" visibility="true" />
			
			
			<part node="0>0|6|19|1" startTime="0" endTime="0.99" visibility="false" />
			<part node="0>0|6|19|1" startTime="0.99" endTime="1" visibility="true" />
			<part node="0>0|6|19|0" startTime="0" endTime="0.99" visibility="true" />
			<part node="0>0|6|19|0" startTime="0.99" endTime="1" visibility="false" /> 
			
			
			
		</animation> 
		
	
		 <animation name="rpmDisplay">
            <part node="interiorRpm" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -160 0" />
        </animation>  -->
		
		<animation name="rpmDisplay">
            <part node="rpmIndicator" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="0 -180 0" />
        </animation>
		<animation name="speedDisplay">
            <part node="speedIndicator" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="0 -180 0" />
        </animation>
		 <animation name="fuelDisplay">
            <part node="fuelIndicator" startTime="0" endTime="1" startRot="0 -28 0" endRot="0 -180 0" />
        </animation>
		 <animation name="airDisplay">
            <part node="airIIndicator1" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -270 0" />
            <part node="airIIndicator2" startTime="0" endTime="1" startRot="0 0 0" endRot="0 -270 0" />
        </animation>
		 <animation name="tempPointer">
            <part node="tempIndicator" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="0 -68 0" />
		</animation>
		
		<animation name="enterAnimation">
			<part node="0>0|1|3|0|1" startTime="0" endTime="0.99" visibility="false" />
			<part node="0>0|1|3|0|1" startTime="0.99" endTime="1" visibility="true" />
			<part node="0>0|1|3|0|0" startTime="0" endTime="0.99" visibility="true" />
			<part node="0>0|1|3|0|0" startTime="0.99" endTime="1" visibility="false" />
			<part node="0>0|1|4|0|1" startTime="0" endTime="0.99" visibility="false" />
			<part node="0>0|1|4|0|1" startTime="0.99" endTime="1" visibility="true" />
			<part node="0>0|1|4|0|0" startTime="0" endTime="0.99" visibility="true" />
			<part node="0>0|1|4|0|0" startTime="0.99" endTime="1" visibility="false" />
			
			<part node="wheelStop1" startTime="0" endTime="0.99" visibility="false" />
			<part node="wheelStop1" startTime="0.99" endTime="1" visibility="true" />
			<part node="wheelStop2" startTime="0" endTime="0.99" visibility="false" />
			<part node="wheelStop2" startTime="0.99" endTime="1" visibility="true" />
			<part node="wheelStop3" startTime="0" endTime="0.99" visibility="true" />
			<part node="wheelStop3" startTime="0.99" endTime="1" visibility="false" />
			
        </animation>
		
	</animations>
	
	 
	<!-- <lightExtension > 
		 <runningLights>
			<runningLight lightShaderNode="0>0|6|15|0" shaderIntensity="5" />
			<runningLight lightShaderNode="0>0|6|15|1" shaderIntensity="5" />
			<runningLight lightShaderNode="0>0|6|18|0" shaderIntensity="5" />
			<runningLight lightShaderNode="0>0|6|18|1" shaderIntensity="5" />
			<runningLight lightShaderNode="0>0|6|16|0" shaderIntensity="5"   />
			<runningLight lightShaderNode="0>0|6|16|1" shaderIntensity="5"   />
		</runningLights>
	</lightExtension>   -->
	
	<powerConsumer ptoRpm="500" neededMinPtoPower="50" neededMaxPtoPower="50"/>
	
	<cylindered>
	 <movingTools>
	      <movingTool node="tipperRot" playSound="true" isConsumingPower="true">
               </movingTool>
	 </movingTools>
		 
			<movingParts>
			 <movingPart node="tipperTube" referencePoint="tipperHydrRef" referenceFrame="tipperHydrRef" isActiveDirty="true" maxUpdateDistance="30" divideTranslatingDistance="false">
                <translatingPart node="tipperTube1" maxZTrans="1.1"/>
                <translatingPart node="tipperTube2" maxZTrans="1.1"/>
            </movingPart> 
		</movingParts>
		
		 <sounds>
            <actionSound template="cylinderPunch" pitchScale="0.7" volumeScale="3.3" linkNode="tipperTube"    actionNames="TRANSLATING_END_NEG TRANSLATING_END_POS" nodes="tipperTube1"/>
            <actionSound template="cylinderPunch" pitchScale="0.7" volumeScale="3.3" linkNode="tipperTube"    actionNames="TRANSLATING_END_NEG TRANSLATING_END_POS" nodes="tipperTube2"/>
        </sounds>
        
	</cylindered>
    
    <enterable isTabbable="true">
        <enterReferenceNode node="bodyColors" />
        <exitPoint node="exitPoint" />
		
        <cameras>
            <camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4.5" transMax="40" translation="0 0 9" rotation="-20 180 0">
                <raycastNode node="cameraRaycastNode1" />
                <raycastNode node="cameraRaycastNode2" />
                <raycastNode node="cameraRaycastNode3" />
            </camera>
            <camera node="indoorCamera1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0.4" shadowFocusBox="shadowFocusBox" />
        </cameras>
		
		<enterAnimation name="enterAnimation"/> 
		
        <characterNode node="player_skin" cameraMinDistance="1.5" spineRotation="-90 0 90">
			<target ikChain="rightFoot" targetNode="player_rightFoot" />
			<target ikChain="leftFoot" targetNode="player_leftFoot" />
			<target ikChain="rightArm" targetNode="player_rightHand"  />
			<target ikChain="leftArm" targetNode="player_leftHand" />
		</characterNode>   
       
		<!--  <dashboards>
            <dashboard displayType="TEXT" valueType="operatingTime" node="numbersOperatingTime" textColor="1 1 1 1" textSize="0.0045" textMask="0000.0" font="DIGIT" groups="MOTOR_ACTIVE"/>
        </dashboards> -->
		
		 <mirrors>
            <mirror node="rearCamera_display" cameraNode="rearCamera_camera" prio="2" cameraFovY="90" nightReflectionScale="2"/>
        </mirrors>
		
    </enterable>
	
	 <suspensions>
        <suspension node="susp"   weight="100" minTranslation="-1 -0.5 -0.5" maxTranslation="1 0.5 0.5" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions> 
	
    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="1500" fillType="diesel" />
                <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="2" usage="3.5" fillType="def" />
                <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="3" usage="300" fillType="air" permanentConsumption="false" refillLitersPerSecond="350" refillCapacityPercentage="0.5" />
                <!-- usage per second at full brake power -->
            </consumerConfiguration>
        </consumerConfigurations>
        <differentialConfigurations>
             <differentialConfiguration>
				<differentials>
					<differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="1" wheelIndex2="2" />
				<!-- front left-right -->
					<differential torqueRatio="0.5" maxSpeedRatio="1.6" wheelIndex1="3" wheelIndex2="4" />
				<!-- back left-right -->
					<differential torqueRatio="0.7" maxSpeedRatio="1.6" differentialIndex1="1" differentialIndex2="2" />
				<!-- front-back -->
				</differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        <motorConfigurations>
            <motorConfiguration name="75601" hp="545" price="0">
                <motor torqueScale="5.394" minRpm="850" maxRpm="2800" maxForwardSpeed="62" maxBackwardSpeed="17" brakeForce="70" lowBrakeForceScale="0.22" rotInertia="0.004788">
                    <torque rpm="850" torque="0.3"/>
                    <torque rpm="1000" torque="0.6"/>
                    <torque rpm="1450" torque="0.8"/>
                    <torque rpm="1980" torque="1"/>
                    <torque rpm="2400" torque="1"/>
                    <torque rpm="2900" torque="0.7"/>
                </motor>

                <transmission autoGearChangeTime="0.2" gearChangeTime="0.2" axleRatio="5" startGearThreshold="1.0" name="$l10n_info_transmission_manual">
                    <directionChange useGear="true" useGroup="false" changeTime="0.5"/>

                    <forwardGear gearRatio="9.98"  name="1" />
                    <forwardGear gearRatio="7.69"  name="2" />
                    <forwardGear gearRatio="5.94"  name="3" />
                    <forwardGear gearRatio="4.57"  name="4" />
                    <forwardGear gearRatio="3.53"  name="5" />
                    <forwardGear gearRatio="2.83"  name="6" />
                    <backwardGear gearRatio="9.29" name="R1"/>
                </transmission>
            </motorConfiguration>
        </motorConfigurations>
        <exhaustEffects>
			<exhaustEffect node="exhaust1" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.2 0.2 0.2 0.06" maxRpmColor="0.02 0.02 0.02 9" minRpmScale="0.1" maxRpmScale="0.7" xzRotationsOffset="50 0" xzRotationsForward="-50 0" xzRotationsBackward="50 0" xzRotationsLeft="20 -50" xzRotationsRight="20 50" />
			<exhaustEffect node="exhaust2" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.2 0.2 0.2 0.06" maxRpmColor="0.02 0.02 0.02 9" minRpmScale="0.1" maxRpmScale="0.7" xzRotationsOffset="50 0" xzRotationsForward="-50 0" xzRotationsBackward="50 0" xzRotationsLeft="20 -50" xzRotationsRight="20 50" />
			<exhaustEffect node="exhaust3" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.2 0.2 0.2 0.06" maxRpmColor="0.02 0.02 0.02 9" minRpmScale="0.1" maxRpmScale="0.7" xzRotationsOffset="50 0" xzRotationsForward="-50 0" xzRotationsBackward="50 0" xzRotationsLeft="20 -50" xzRotationsRight="20 50" />
		</exhaustEffects>
        <motorStartDuration>3500</motorStartDuration>
		
		<!-- <animationNodes>
            <animationNode node="fan" rotAxis="3" rotSpeed="400" turnOnFadeTime="4" turnOffFadeTime="5"/>
        </animationNodes>  -->
		
		<dashboards>
            <dashboard displayType="ANIMATION" valueType="rpm" animName="rpmDisplay"  minValueAnim="0" maxValueAnim="2600" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="speed" animName="speedDisplay"  minValueAnim="0" maxValueAnim="60" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="tempPointer" minValueAnim="20" maxValueAnim="120" groups="MOTOR_ACTIVE" doInterpolation="true" interpolationSpeed="0.005" />
        </dashboards>
		
		 <gearLevers>
            <gearLever node="interiorKnob" centerAxis="2" changeTime="0.3">
                <state gear="-1" yRot="0" xRot="31" />
				<state gear="0" yRot="0" xRot="46.866" />
                <state gear="1" yRot="0" xRot="-35.016" />
                <state gear="2" yRot="0" xRot="-22.505" />
                <state gear="3" yRot="0" xRot="-7.086" />
            </gearLever>
		</gearLevers>  
       
    </motorized>
	
	<dashboard>
        <groups>
            <group name="MOTOR_STARTING" isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"   isMotorStarting="true" isMotorRunning="true"/>
			<group name="WORKING"    isMotorRunning="true"/>
        </groups>

			  <default>
			 
            <dashboard displayType="EMITTER" node="lampsRed"  intensity="1.2" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="lampsOrange"  intensity="1.2" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="lampsGreen"  intensity="1.2" groups="MOTOR_STARTING" />
            <dashboard displayType="EMITTER" node="lampsBlue"  intensity="1.2" groups="MOTOR_STARTING" />
			 
			 
			<dashboard displayType="VISIBILITY" node="preloadScreen" groups="MOTOR_STARTING" />
			<dashboard displayType="VISIBILITY" node="cameraDisplayRoot" groups="WORKING" />
		</default> 
    </dashboard> 
	
    <drivable>
      <steeringWheel node="steeringWheel" indoorRotation="450" outdoorRotation="30" /> 
     </drivable>
	 
	 <lights>
	 
	 
        <sharedLight linkNode="frontLight07_right"       filename="$data/shared/assets/lights/lizard/frontLight07_right.xml"/>
        <sharedLight linkNode="frontLight07_left"       filename="$data/shared/assets/lights/lizard/frontLight07_left.xml"/>
		
        <sharedLight linkNode="rearLight13_right"       filename="$data/shared/assets/lights/lizard/rearLight13_right.xml"/>
        <sharedLight linkNode="rearLight13_left"       filename="$data/shared/assets/lights/lizard/rearLight13_left.xml"/>
		
        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
        </states>
		
		<realLights>
            <low>
                 <light node="blue"     lightTypes="0" />
                 <light node="frontLightLow"     lightTypes="1" />
                 <light node="frontLightHigh"    lightTypes="2" />
                 <light node="rearRed"     lightTypes="0" />
                 <brakeLight node="rearRed" />
                 <reverseLight node="rearReverse" />
            </low>
            <high>
                 <light node="blue"     lightTypes="0" />
                 <light node="frontLightLow"     lightTypes="1" />
                 <light node="frontLightHigh"    lightTypes="2" />
                 <light node="rearRed"     lightTypes="0" />
                 <brakeLight node="rearRed" />
                 <reverseLight node="rearReverse" />
            </high>
        </realLights>

		<defaultLights> 
            
            <!--  <defaultLight shaderNode="0>0|4|0|4|0" lightTypes="0"/>  -->
			 
             <defaultLight shaderNode="lights2" lightTypes="1"/> 
             <defaultLight shaderNode="lights3" lightTypes="2"/> 
             <defaultLight shaderNode="lights1" lightTypes="2"/> 
			 
             <defaultLight shaderNode="lampsGreen1" lightTypes="1"     intensity="2" /> 
             <defaultLight shaderNode="lampsBlue" lightTypes="2"   intensity="2"  /> 
			
        </defaultLights> 
		
		 <reverseLights>
            <reverseLight shaderNode="0>0|1|8|0"  />
            <reverseLight shaderNode="0>0|1|9|0"  />
        </reverseLights> 
		
		  <dashboards>
			 <dashboard displayType="EMITTER" valueType="lightState"      node="interiorDecals" intensity="1" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState"       node="interiorDecals1"       intensity="1.5" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState"       node="cameraDecals"       intensity="1.5" lightTypes="0" groups="MOTOR_ACTIVE"/>
		 </dashboards>
		
    </lights> 
	
	<i3dMappings>
  <i3dMapping id="mainComp" node="0>" />
  <i3dMapping id="mainVis" node="0>0" />
  <i3dMapping id="bodyRoot" node="0>0|0" />
  <i3dMapping id="bodyColors" node="0>0|0|0" />
  <i3dMapping id="bodyNoScratch" node="0>0|0|1" />
  <i3dMapping id="bodyOrange" node="0>0|0|2" />
  <i3dMapping id="cooler" node="0>0|0|3" />
  <i3dMapping id="decals" node="0>0|0|4" />
  <i3dMapping id="dischargeNodeBack" node="0>0|0|5" />
  <i3dMapping id="exactFillRootNodeFuel" node="0>0|0|6" />
  <i3dMapping id="exhaust1" node="0>0|0|7" />
  <i3dMapping id="exhaust2" node="0>0|0|8" />
  <i3dMapping id="exhaust3" node="0>0|0|9" />
  <i3dMapping id="fire" node="0>0|0|10" />
  <i3dMapping id="extinguisher_0" node="0>0|0|10|0" />
  <i3dMapping id="extinguisher_decals_0" node="0>0|0|10|0|0" />
  <i3dMapping id="extinguisher_1" node="0>0|0|10|1" />
  <i3dMapping id="extinguisher_decals_1" node="0>0|0|10|1|0" />
  <i3dMapping id="glass" node="0>0|0|11" />
  <i3dMapping id="glassLights" node="0>0|0|12" />
  <i3dMapping id="mirror_0" node="0>0|0|13" />
  <i3dMapping id="mirrorIn_0" node="0>0|0|13|0" />
  <i3dMapping id="mirror22" node="0>0|0|14" />
  <i3dMapping id="mirror_1" node="0>0|0|14|0" />
  <i3dMapping id="mirrorIn_1" node="0>0|0|14|0|0" />
  <i3dMapping id="mirror23" node="0>0|0|15" />
  <i3dMapping id="mirror_2" node="0>0|0|15|0" />
  <i3dMapping id="mirrorIn_2" node="0>0|0|15|0|0" />
  <i3dMapping id="mirror24" node="0>0|0|16" />
  <i3dMapping id="mirror_3" node="0>0|0|16|0" />
  <i3dMapping id="mirrorIn_3" node="0>0|0|16|0|0" />
  <i3dMapping id="triangle" node="0>0|0|17" />
  <i3dMapping id="triangle.001" node="0>0|0|17|0" />
  <i3dMapping id="exitPoint" node="0>0|0|18" />
  <i3dMapping id="ai" node="0>0|0|19" />
  <i3dMapping id="cameras" node="0>0|0|20" />
  <i3dMapping id="outdoorCameraTarget" node="0>0|0|20|0" />
  <i3dMapping id="outdoorCamera1" node="0>0|0|20|0|0" />
  <i3dMapping id="cameraRaycastNode1" node="0>0|0|20|1" />
  <i3dMapping id="cameraRaycastNode2" node="0>0|0|20|2" />
  <i3dMapping id="cameraRaycastNode3" node="0>0|0|20|3" />
  <i3dMapping id="shadowFocusBox" node="0>0|0|20|4" />
  <i3dMapping id="interiorRoot" node="0>0|0|21" />
  <i3dMapping id="dash1" node="0>0|0|21|0" />
  <i3dMapping id="airIIndicator11" node="0>0|0|21|0|0" />
  <i3dMapping id="airIIndicator1" node="0>0|0|21|0|0|0" />
  <i3dMapping id="airIIndicator12" node="0>0|0|21|0|0|0|0" />
  <i3dMapping id="airIIndicator22" node="0>0|0|21|0|1" />
  <i3dMapping id="airIIndicator2" node="0>0|0|21|0|1|0" />
  <i3dMapping id="airIIndicator222" node="0>0|0|21|0|1|0|0" />
  <i3dMapping id="fuelIndicator11" node="0>0|0|21|0|2" />
  <i3dMapping id="fuelIndicator" node="0>0|0|21|0|2|0" />
  <i3dMapping id="fuelIndicator111" node="0>0|0|21|0|2|0|0" />
  <i3dMapping id="rpmIndicator11" node="0>0|0|21|0|3" />
  <i3dMapping id="rpmIndicator" node="0>0|0|21|0|3|0" />
  <i3dMapping id="rpmIndicator111" node="0>0|0|21|0|3|0|0" />
  <i3dMapping id="speedIndicator11" node="0>0|0|21|0|4" />
  <i3dMapping id="speedIndicator" node="0>0|0|21|0|4|0" />
  <i3dMapping id="speedIndicator111" node="0>0|0|21|0|4|0|0" />
  <i3dMapping id="tempIndicator11" node="0>0|0|21|0|5" />
  <i3dMapping id="tempIndicator" node="0>0|0|21|0|5|0" />
  <i3dMapping id="tempIndicator111" node="0>0|0|21|0|5|0|0" />
  <i3dMapping id="interior" node="0>0|0|21|1" />
  <i3dMapping id="interior.001" node="0>0|0|21|2" />
  <i3dMapping id="interior.002" node="0>0|0|21|3" />
  <i3dMapping id="interiorDecals" node="0>0|0|21|4" />
  <i3dMapping id="interiorDecals1" node="0>0|0|21|5" />
  <i3dMapping id="interiorDecalsNOLight1" node="0>0|0|21|6" />
  <i3dMapping id="interiorDecalsNOLight2" node="0>0|0|21|7" />
  <i3dMapping id="interiorDecalsNOLight3" node="0>0|0|21|8" />
  <i3dMapping id="interiorKnob" node="0>0|0|21|9" />
  <i3dMapping id="lampsBlue" node="0>0|0|21|10" />
  <i3dMapping id="lampsOrange" node="0>0|0|21|11" />
  <i3dMapping id="lampsRed" node="0>0|0|21|12" />
  <i3dMapping id="lampsGreen1" node="0>0|0|21|13" />
  <i3dMapping id="lampsGreen" node="0>0|0|21|14" />
  <i3dMapping id="steeringWheelRot" node="0>0|0|21|15" />
  <i3dMapping id="steeringWheel" node="0>0|0|21|15|0" />
  <i3dMapping id="decals.002" node="0>0|0|21|15|0|0" />
  <i3dMapping id="player_rightHand" node="0>0|0|21|15|0|1" />
  <i3dMapping id="cylinder_0" node="0>0|0|21|15|0|1|0" />
  <i3dMapping id="cone_0" node="0>0|0|21|15|0|1|0|0" />
  <i3dMapping id="cone_1" node="0>0|0|21|15|0|1|0|1" />
  <i3dMapping id="player_leftHand" node="0>0|0|21|15|0|2" />
  <i3dMapping id="cylinder_1" node="0>0|0|21|15|0|2|0" />
  <i3dMapping id="cone_2" node="0>0|0|21|15|0|2|0|0" />
  <i3dMapping id="cone_3" node="0>0|0|21|15|0|2|0|1" />
  <i3dMapping id="susp" node="0>0|0|21|16" />
  <i3dMapping id="seattt" node="0>0|0|21|16|0" />
  <i3dMapping id="PlayerTest" node="0>0|0|21|16|1" />
  <i3dMapping id="player_rightFoot" node="0>0|0|21|16|1|0" />
  <i3dMapping id="cylinder_2" node="0>0|0|21|16|1|0|0" />
  <i3dMapping id="cone_4" node="0>0|0|21|16|1|0|0|0" />
  <i3dMapping id="player_leftFoot" node="0>0|0|21|16|1|1" />
  <i3dMapping id="cylinder_3" node="0>0|0|21|16|1|1|0" />
  <i3dMapping id="cone_5" node="0>0|0|21|16|1|1|0|0" />
  <i3dMapping id="player_skin" node="0>0|0|21|16|1|2" />
  <i3dMapping id="cube" node="0>0|0|21|16|1|2|0" />
  <i3dMapping id="sphere" node="0>0|0|21|16|1|2|0|0" />
  <i3dMapping id="indoorCamera1" node="0>0|0|21|16|2" />
  <i3dMapping id="FSMrearCamera" node="0>0|0|21|17" />
  <i3dMapping id="rearCamera_camera" node="0>0|0|21|17|0" />
  <i3dMapping id="boxRoot" node="0>0|0|21|17|1" />
  <i3dMapping id="box" node="0>0|0|21|17|1|0" />
  <i3dMapping id="preloadScreen" node="0>0|0|21|17|1|1" />
  <i3dMapping id="cameraDecals" node="0>0|0|21|17|1|2" />
  <i3dMapping id="cameraDisplayRoot" node="0>0|0|21|17|1|3" />
  <i3dMapping id="rearCamera_display" node="0>0|0|21|17|1|3|0" />
  <i3dMapping id="lights" node="0>0|1" />
  <i3dMapping id="RealLights" node="0>0|1|0" />
  <i3dMapping id="frontLightLow" node="0>0|1|0|0" />
  <i3dMapping id="frontLight_0" node="0>0|1|0|0|0" />
  <i3dMapping id="frontLightHigh" node="0>0|1|0|1" />
  <i3dMapping id="frontLightHigh1" node="0>0|1|0|1|0" />
  <i3dMapping id="frontLight_1" node="0>0|1|0|1|1" />
  <i3dMapping id="rearReverse" node="0>0|1|0|2" />
  <i3dMapping id="rearRed" node="0>0|1|0|3" />
  <i3dMapping id="blue" node="0>0|1|0|4" />
  <i3dMapping id="frontLight07_right" node="0>0|1|1" />
  <i3dMapping id="frontLight07_left" node="0>0|1|2" />
  <i3dMapping id="frontLight06White_0" node="0>0|1|3" />
  <i3dMapping id="frontLight06White_1" node="0>0|1|3|0" />
  <i3dMapping id="frontLightGlass_static_0" node="0>0|1|3|0|0" />
  <i3dMapping id="frontLightGlass_static_1" node="0>0|1|3|0|1" />
  <i3dMapping id="frontLight06White_2" node="0>0|1|4" />
  <i3dMapping id="frontLight06White_3" node="0>0|1|4|0" />
  <i3dMapping id="frontLightGlass_static_2" node="0>0|1|4|0|0" />
  <i3dMapping id="frontLightGlass_static_3" node="0>0|1|4|0|1" />
  <i3dMapping id="lights1" node="0>0|1|5" />
  <i3dMapping id="lights2" node="0>0|1|6" />
  <i3dMapping id="lights3" node="0>0|1|7" />
  <i3dMapping id="lr_0" node="0>0|1|8" />
  <i3dMapping id="workingLight22_0" node="0>0|1|8|0" />
  <i3dMapping id="workingLightGlass_0" node="0>0|1|8|0|0" />
  <i3dMapping id="lr_1" node="0>0|1|9" />
  <i3dMapping id="workingLight22_1" node="0>0|1|9|0" />
  <i3dMapping id="workingLightGlass_1" node="0>0|1|9|0|0" />
  <i3dMapping id="rearLight13_right" node="0>0|1|10" />
  <i3dMapping id="rearLight13_left" node="0>0|1|11" />
  <i3dMapping id="tipperHydrRef" node="0>0|2" />
  <i3dMapping id="tipperRot" node="0>0|3" />
  <i3dMapping id="decalsTip" node="0>0|3|0" />
  <i3dMapping id="fsmm" node="0>0|3|1" />
  <i3dMapping id="tipperTube" node="0>0|3|2" />
  <i3dMapping id="tipperTube1" node="0>0|3|2|0" />
  <i3dMapping id="tipperTube2" node="0>0|3|2|0|0" />
  <i3dMapping id="tipperVis" node="0>0|3|3" />
  <i3dMapping id="tipperFlaps1" node="0>0|3|3|0" />
  <i3dMapping id="tipperFlaps2" node="0>0|3|3|0|0" />
  <i3dMapping id="tipperVis2" node="0>0|3|3|1" />
  <i3dMapping id="tipperVis2.001" node="0>0|3|3|2" />
  <i3dMapping id="fillNodes" node="0>0|3|4" />
  <i3dMapping id="exactFillRootNode" node="0>0|3|4|0" />
  <i3dMapping id="fillAutoAimTargetNode" node="0>0|3|4|1" />
  <i3dMapping id="effect" node="0>0|3|4|2" />
  <i3dMapping id="effectNodes" node="0>0|3|4|2|0" />
  <i3dMapping id="grainEffectBack" node="0>0|3|4|2|0|0" />
  <i3dMapping id="effectSmoke" node="0>0|3|4|2|0|1" />
  <i3dMapping id="particleNode" node="0>0|3|4|2|1" />
  <i3dMapping id="emitterShapeBack" node="0>0|3|4|2|1|0" />
  <i3dMapping id="fillVolumeTrans" node="0>0|3|4|3" />
  <i3dMapping id="fillVolumeHeightNodeBack1" node="0>0|3|4|3|0" />
  <i3dMapping id="fillVolumeHeightNodeBack2" node="0>0|3|4|3|1" />
  <i3dMapping id="fillVolumeUnloadInfo" node="0>0|3|4|3|2" />
  <i3dMapping id="fillVolume" node="0>0|3|4|3|3" />
  <i3dMapping id="fsMiner1_0" node="0>0|3|5" />
  <i3dMapping id="fsMiner1_1" node="0>0|3|6" />
  <i3dMapping id="wheelsRoot" node="0>0|4" />
  <i3dMapping id="WRL" node="0>0|4|0" />
  <i3dMapping id="WRR" node="0>0|4|1" />
  <i3dMapping id="driveNodeL" node="0>0|4|2" />
  <i3dMapping id="WFL" node="0>0|4|2|0" />
  <i3dMapping id="driveNodeR" node="0>0|4|3" />
  <i3dMapping id="WFR" node="0>0|4|3|0" />
  <i3dMapping id="wheelStop1" node="0>0|4|4" />
  <i3dMapping id="wheelStop2" node="0>0|4|5" />
  <i3dMapping id="wheelStop3" node="0>0|4|6" />
  <i3dMapping id="cameraEdit" node="0>0|5" />
</i3dMappings>
	
</vehicle>