<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="sharedFSM.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.9"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_diffuse.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="1" filename="$data/shared/white_diffuse.png"/>
    <File fileId="2" filename="../textures/bodyColors_normal.png"/>
    <File fileId="3" filename="../textures/bodyColors_vmask.png"/>
    <File fileId="12" filename="../textures/tyres_normal.png"/>
    <File fileId="13" filename="../textures/tyres_vmask.png"/>
  </Files>


  <Materials>
    <Material name="rims_calibratedPaintMat" materialId="5" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.7 0.7 0.7"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="tyres_rubberMat" materialId="6" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Texture fileId="1"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="colorScale" value="0.04 0.04 0.04"/>
      <CustomParameter name="porosity" value="0.5"/>
      <CustomParameter name="morphPos" value="-1.3 -1.3 0.45 0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="sharedFSM.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="sharedWheels" nodeId="16">
      <Shape name="WFL1" shapeId="1" clipDistance="300" nodeId="17" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="whe.001" shapeId="2" clipDistance="300" nodeId="18" castsShadows="true" receiveShadows="true" materialIds="6"/>
      </Shape>
      <Shape name="WFR1" shapeId="3" clipDistance="300" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="whe.003" shapeId="4" clipDistance="300" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="6"/>
      </Shape>
      <Shape name="WRL1" shapeId="5" clipDistance="300" nodeId="21" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="whe.002" shapeId="6" clipDistance="300" nodeId="22" castsShadows="true" receiveShadows="true" materialIds="6"/>
      </Shape>
      <Shape name="WRR1" shapeId="7" clipDistance="300" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="5">
        <Shape name="whe" shapeId="8" clipDistance="300" nodeId="24" castsShadows="true" receiveShadows="true" materialIds="6"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
